topical media & game development
lib-of-vs-libs-Poco-include-Poco-Message.h / h
//
// Message.h
//
//
//
// Library: Foundation
// Package: Logging
// Module: Message
//
// Definition of the Message class.
//
// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// Permission is hereby granted, free of charge, to any person or organization
// obtaining a copy of the software and accompanying documentation covered by
// this license (the "Software") to use, reproduce, display, distribute,
// execute, and transmit the Software, and to prepare derivative works of the
// Software, and to permit third-parties to whom the Software is furnished to
// do so, all subject to the following:
//
// The copyright notices in the Software and this entire statement, including
// the above license grant, this restriction and the following disclaimer,
// must be included in all copies of the Software, in whole or in part, and
// all derivative works of the Software, unless such copies or derivative
// works are solely in the form of machine-executable object code generated by
// a source language processor.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
ifndef Foundation_Message_INCLUDED
define Foundation_Message_INCLUDED
include "Poco/Foundation.h"
include "Poco/Timestamp.h"
include <map>
namespace Poco {
class Foundation_API Message
This class represents a log message that is sent through a
chain of log channels.
A Message contains a priority denoting the severity of the
message, a source describing its origin, a text describing
its meaning, the time of its creation, and an identifier of
the process and thread that created the message.
A Message can also contain any number of named parameters
that contain additional information about the event that
caused the message.
{
public:
enum Priority
{
PRIO_FATAL = 1,
A fatal error. The application will most likely terminate. This is the highest priority.
PRIO_CRITICAL,
A critical error. The application might not be able to continue running successfully.
PRIO_ERROR,
An error. An operation did not complete successfully, but the application as a whole is not affected.
PRIO_WARNING,
A warning. An operation completed with an unexpected result.
PRIO_NOTICE,
A notice, which is an information with just a higher priority.
PRIO_INFORMATION,
An informational message, usually denoting the successful completion of an operation.
PRIO_DEBUG,
A debugging message.
PRIO_TRACE
A tracing message. This is the lowest priority.
};
Message();
Creates an empty Message.
The thread and process ids are set.
Message(const std::string& source, const std::string& text, Priority prio);
Creates a Message with the given source, text and priority.
The thread and process ids are set.
Message(const Message& msg);
Creates a Message by copying another one.
Message(const Message& msg, const std::string& text);
Creates a Message by copying all but the text from another message.
~Message();
Destroys the Message.
Message& operator = (const Message& msg);
Assignment operator.
void swap(Message& msg);
Swaps the message with another one.
void setSource(const std::string& src);
Sets the source of the message.
const std::string& getSource() const;
Returns the source of the message.
void setText(const std::string& text);
Sets the text of the message.
const std::string& getText() const;
Returns the text of the message.
void setPriority(Priority prio);
Sets the priority of the message.
Priority getPriority() const;
Returns the priority of the message.
void setTime(const Timestamp& time);
Sets the time of the message.
const Timestamp& getTime() const;
Returns the time of the message.
void setThread(const std::string& thread);
Sets the thread identifier for the message.
const std::string& getThread() const;
Returns the thread identifier for the message.
void setTid(long pid);
Sets the numeric thread identifier for the message.
long getTid() const;
Returns the numeric thread identifier for the message.
void setPid(long pid);
Sets the process identifier for the message.
long getPid() const;
Returns the process identifier for the message.
const std::string& operator [] (const std::string& param) const;
Returns a const reference to the value of the parameter
with the given name. Throws a NotFoundException if the
parameter does not exist.
std::string& operator [] (const std::string& param);
Returns a reference to the value of the parameter with the
given name. This can be used to set the parameter's value.
If the parameter does not exist, it is created with an
empty string value.
protected:
void init();
typedef std::map<std::string, std::string> StringMap;
private:
std::string _source;
std::string _text;
Priority _prio;
Timestamp _time;
int _tid;
std::string _thread;
long _pid;
StringMap* _pMap;
};
//
// inlines
//
inline const std::string& Message::getSource() const
{
return _source;
}
inline const std::string& Message::getText() const
{
return _text;
}
inline Message::Priority Message::getPriority() const
{
return _prio;
}
inline const Timestamp& Message::getTime() const
{
return _time;
}
inline const std::string& Message::getThread() const
{
return _thread;
}
inline long Message::getTid() const
{
return _tid;
}
inline long Message::getPid() const
{
return _pid;
}
inline void swap(Message& m1, Message& m2)
{
m1.swap(m2);
}
} // namespace Poco
endif // Foundation_Message_INCLUDED
(C) Æliens
04/09/2009
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