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lib-of-vs-libs-Poco-include-Poco-NamedEvent.h / h



  //
  // NamedEvent.h
  //
  // Id: //poco/1.3/Foundation/include/Poco/NamedEvent.h#1 
  //
  // Library: Foundation
  // Package: Processes
  // Module:  NamedEvent
  //
  // Definition of the NamedEvent class.
  //
  // Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
  // and Contributors.
  //
  // Permission is hereby granted, free of charge, to any person or organization
  // obtaining a copy of the software and accompanying documentation covered by
  // this license (the "Software") to use, reproduce, display, distribute,
  // execute, and transmit the Software, and to prepare derivative works of the
  // Software, and to permit third-parties to whom the Software is furnished to
  // do so, all subject to the following:
  // 
  // The copyright notices in the Software and this entire statement, including
  // the above license grant, this restriction and the following disclaimer,
  // must be included in all copies of the Software, in whole or in part, and
  // all derivative works of the Software, unless such copies or derivative
  // works are solely in the form of machine-executable object code generated by
  // a source language processor.
  // 
  // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  // FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
  // SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
  // FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
  // ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
  // DEALINGS IN THE SOFTWARE.
  //
  
  ifndef Foundation_NamedEvent_INCLUDED
  define Foundation_NamedEvent_INCLUDED
  
  include "Poco/Foundation.h"
  
  if defined(POCO_OS_FAMILY_WINDOWS) && defined(POCO_WIN32_UTF8)
  include "Poco/NamedEvent_WIN32U.h"
  #elif defined(POCO_OS_FAMILY_WINDOWS)
  include "Poco/NamedEvent_WIN32.h"
  #elif defined(POCO_OS_FAMILY_UNIX)
  include "Poco/NamedEvent_UNIX.h"
  else
  include "Poco/NamedEvent_VMS.h"
  endif
  
  namespace Poco {
  
  class Foundation_API NamedEvent: public NamedEventImpl
  
An NamedEvent is a global synchronization object that allows one process or thread to signal an other process or thread that a certain event has happened. Unlike an Event, which itself is the unit of synchronization, a NamedEvent refers to a named operating system resource being the unit of synchronization. In other words, there can be multiple instances of NamedEvent referring to the same actual synchronization object. NamedEvents are always autoresetting. There should not be more than one instance of NamedEvent for a given name in a process. Otherwise, the instances may interfere with each other. { public: NamedEvent(const std::string& name); Creates the event. ~NamedEvent(); Destroys the event.

          void set();
  
Signals the event. The one thread or process waiting for the event can resume execution.

          void wait();
  
Waits for the event to become signalled.

  private:
          NamedEvent();
          NamedEvent(const NamedEvent&);
          NamedEvent& operator = (const NamedEvent&);
  };
  
  //
  // inlines
  //
  inline void NamedEvent::set()
  {
          setImpl();
  }
  
  inline void NamedEvent::wait()
  {
          waitImpl();
  }
  
  } // namespace Poco
  
  endif // Foundation_NamedEvent_INCLUDED
  


(C) Æliens 04/09/2009

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