topical media & game development
lib-of-vs-libs-Poco-include-Poco-Net-HTTPClientSession.h / h
//
// HTTPClientSession.h
//
//
//
// Library: Net
// Package: HTTPClient
// Module: HTTPClientSession
//
// Definition of the HTTPClientSession class.
//
// Copyright (c) 2005-2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// Permission is hereby granted, free of charge, to any person or organization
// obtaining a copy of the software and accompanying documentation covered by
// this license (the "Software") to use, reproduce, display, distribute,
// execute, and transmit the Software, and to prepare derivative works of the
// Software, and to permit third-parties to whom the Software is furnished to
// do so, all subject to the following:
//
// The copyright notices in the Software and this entire statement, including
// the above license grant, this restriction and the following disclaimer,
// must be included in all copies of the Software, in whole or in part, and
// all derivative works of the Software, unless such copies or derivative
// works are solely in the form of machine-executable object code generated by
// a source language processor.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
ifndef Net_HTTPClientSession_INCLUDED
define Net_HTTPClientSession_INCLUDED
include "Poco/Net/Net.h"
include "Poco/Net/HTTPSession.h"
include "Poco/Net/SocketAddress.h"
include <istream>
include <ostream>
namespace Poco {
namespace Net {
class HTTPRequest;
class HTTPResponse;
class Net_API HTTPClientSession: public HTTPSession
This class implements the client-side of
a HTTP session.
To send a HTTP request to a HTTP server, first
instantiate a HTTPClientSession object and
specify the server's host name and port number.
Then create a HTTPRequest object, fill it accordingly,
and pass it as argument to the sendRequst() method.
sendRequest() will return an output stream that can
be used to send the request body, if there is any.
After you are done sending the request body, create
a HTTPResponse object and pass it to receiveResponse().
This will return an input stream that can be used to
read the response body.
See RFC 2616
<http://www.faqs.org/rfcs/rfc2616.html> for more
information about the HTTP protocol.
{
public:
HTTPClientSession();
Creates an unconnected HTTPClientSession.
explicit HTTPClientSession(const StreamSocket& socket);
Creates a HTTPClientSession using the given socket.
The socket must not be connected. The session
takes ownership of the socket.
explicit HTTPClientSession(const SocketAddress& address);
Creates a HTTPClientSession using the given address.
HTTPClientSession(const std::string& host, Poco::UInt16 port = HTTPSession::HTTP_PORT);
Creates a HTTPClientSession using the given host and port.
virtual ~HTTPClientSession();
Destroys the HTTPClientSession and closes
the underlying socket.
void setHost(const std::string& host);
Sets the host name of the target HTTP server.
The host must not be changed once there is an
open connection to the server.
const std::string& getHost() const;
Returns the host name of the target HTTP server.
void setPort(Poco::UInt16 port);
Sets the port number of the target HTTP server.
The port number must not be changed once there is an
open connection to the server.
Poco::UInt16 getPort() const;
Returns the port number of the target HTTP server.
void setProxy(const std::string& host, Poco::UInt16 port = HTTPSession::HTTP_PORT);
Sets the proxy host name and port number.
void setProxyHost(const std::string& host);
Sets the host name of the proxy server.
void setProxyPort(Poco::UInt16 port);
Sets the port number of the proxy server.
const std::string& getProxyHost() const;
Returns the proxy host name.
Poco::UInt16 getProxyPort() const;
Returns the proxy port number.
void setKeepAliveTimeout(const Poco::Timespan& timeout);
Sets the connection timeout for HTTP connections.
const Poco::Timespan& getKeepAliveTimeout() const;
Returns the connection timeout for HTTP connections.
virtual std::ostream& sendRequest(HTTPRequest& request);
Sends the header for the given HTTP request to
the server.
The HTTPClientSession will set the request's
Host and Keep-Alive headers accordingly.
The returned output stream can be used to write
the request body. The stream is valid until
receiveResponse() is called or the session
is destroyed.
virtual std::istream& receiveResponse(HTTPResponse& response);
Receives the header for the response to the previous
HTTP request.
The returned input stream can be used to read
the response body. The stream is valid until
sendRequest() is called or the session is
destroyed.
protected:
enum
{
DEFAULT_KEEP_ALIVE_TIMEOUT = 8
};
void reconnect();
Connects the underlying socket to the HTTP server.
int write(const char* buffer, std::streamsize length);
Tries to re-connect if keep-alive is on.
virtual std::string getHostInfo() const;
Returns the target host and port number for proxy requests.
void deleteResponseStream();
Deletes the response stream and sets it to 0.
void deleteRequestStream();
Deletes the request stream and sets it to 0.
void setResponseStream(std::istream* pRespStream);
Sets the response stream iff _pResponseStream is 0.
void setRequestStream(std::ostream* pRequestStream);
Sets the request stream iff _pRequestStream is 0.
std::istream* getResponseStream() const;
Returns the currently set response stream. Can return 0.
std::ostream* getRequestStream() const;
Returns the currently set request stream. Can return 0.
void setReconnect(bool recon);
Sets _reconnect.
void setExpectResponseBody(bool expect);
Sets _expectResponseBody.
bool getExpectResponseBody() const;
Returns _expectResponseBody.
bool mustReconnect() const;
Checks if we can reuse a persistent connection.
private:
std::string _host;
Poco::UInt16 _port;
std::string _proxyHost;
Poco::UInt16 _proxyPort;
Poco::Timespan _keepAliveTimeout;
Poco::Timestamp _lastRequest;
bool _reconnect;
bool _mustReconnect;
bool _expectResponseBody;
std::ostream* _pRequestStream;
std::istream* _pResponseStream;
HTTPClientSession(const HTTPClientSession&);
HTTPClientSession& operator = (const HTTPClientSession&);
};
//
// inlines
//
inline const std::string& HTTPClientSession::getHost() const
{
return _host;
}
inline Poco::UInt16 HTTPClientSession::getPort() const
{
return _port;
}
inline const std::string& HTTPClientSession::getProxyHost() const
{
return _proxyHost;
}
inline Poco::UInt16 HTTPClientSession::getProxyPort() const
{
return _proxyPort;
}
inline std::istream* HTTPClientSession::getResponseStream() const
{
return _pResponseStream;
}
inline std::ostream* HTTPClientSession::getRequestStream() const
{
return _pRequestStream;
}
inline void HTTPClientSession::setReconnect(bool recon)
{
_reconnect = recon;
}
inline void HTTPClientSession::setExpectResponseBody(bool expect)
{
_expectResponseBody = expect;
}
inline bool HTTPClientSession::getExpectResponseBody() const
{
return _expectResponseBody;
}
inline const Poco::Timespan& HTTPClientSession::getKeepAliveTimeout() const
{
return _keepAliveTimeout;
}
} } // namespace Poco::Net
endif // Net_HTTPClientSession_INCLUDED
(C) Æliens
04/09/2009
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