topical media & game development
lib-of-vs-libs-Poco-include-Poco-Net-HTTPServer.h / h
//
// HTTPServer.h
//
//
//
// Library: Net
// Package: HTTPServer
// Module: HTTPServer
//
// Definition of the HTTPServer class.
//
// Copyright (c) 2005-2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// Permission is hereby granted, free of charge, to any person or organization
// obtaining a copy of the software and accompanying documentation covered by
// this license (the "Software") to use, reproduce, display, distribute,
// execute, and transmit the Software, and to prepare derivative works of the
// Software, and to permit third-parties to whom the Software is furnished to
// do so, all subject to the following:
//
// The copyright notices in the Software and this entire statement, including
// the above license grant, this restriction and the following disclaimer,
// must be included in all copies of the Software, in whole or in part, and
// all derivative works of the Software, unless such copies or derivative
// works are solely in the form of machine-executable object code generated by
// a source language processor.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
ifndef Net_HTTPServer_INCLUDED
define Net_HTTPServer_INCLUDED
include "Poco/Net/Net.h"
include "Poco/Net/TCPServer.h"
namespace Poco {
namespace Net {
class HTTPRequestHandlerFactory;
class HTTPServerParams;
class Net_API HTTPServer: public TCPServer
A subclass of TCPServer that implements a
full-featured multithreaded HTTP server.
A HTTPRequestHandlerFactory must be supplied.
The ServerSocket must be bound and in listening state.
To configure various aspects of the server, a HTTPServerParams
object can be passed to the constructor.
The server supports:
- HTTP/1.0 and HTTP/1.1
- automatic handling of persistent connections.
- automatic decoding/encoding of request/response message bodies
using chunked transfer encoding.
Please see the TCPServer class for information about
connection and thread handling.
See RFC 2616
<http://www.faqs.org/rfcs/rfc2616.html> for more
information about the HTTP protocol.
{
public:
HTTPServer(HTTPRequestHandlerFactory* pFactory, const ServerSocket& socket, HTTPServerParams* pParams);
Creates the HTTPServer, using the given ServerSocket.
The server takes ownership of the HTTPRequstHandlerFactory
and deletes it when it's no longer needed.
The server also takes ownership of the HTTPServerParams object.
News threads are taken from the default thread pool.
HTTPServer(HTTPRequestHandlerFactory* pFactory, Poco::ThreadPool& threadPool, const ServerSocket& socket, HTTPServerParams* pParams);
Creates the HTTPServer, using the given ServerSocket.
The server takes ownership of the HTTPRequstHandlerFactory
and deletes it when it's no longer needed.
The server also takes ownership of the HTTPServerParams object.
News threads are taken from the given thread pool.
~HTTPServer();
Destroys the HTTPServer and its HTTPRequestHandlerFactory.
};
} } // namespace Poco::Net
endif // Net_HTTPServer_INCLUDED
(C) Æliens
04/09/2009
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