// // SocketAddress.h // // $Id: //poco/1.3/Net/include/Poco/Net/SocketAddress.h#1 $ // // Library: Net // Package: NetCore // Module: SocketAddress // // Definition of the SocketAddress class. // // Copyright (c) 2005-2006, Applied Informatics Software Engineering GmbH. // and Contributors. // // Permission is hereby granted, free of charge, to any person or organization // obtaining a copy of the software and accompanying documentation covered by // this license (the "Software") to use, reproduce, display, distribute, // execute, and transmit the Software, and to prepare derivative works of the // Software, and to permit third-parties to whom the Software is furnished to // do so, all subject to the following: // // The copyright notices in the Software and this entire statement, including // the above license grant, this restriction and the following disclaimer, // must be included in all copies of the Software, in whole or in part, and // all derivative works of the Software, unless such copies or derivative // works are solely in the form of machine-executable object code generated by // a source language processor. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT // SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE // FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, // ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // #ifndef Net_SocketAddress_INCLUDED #define Net_SocketAddress_INCLUDED #include "Poco/Net/Net.h" #include "Poco/Net/SocketDefs.h" #include "Poco/Net/IPAddress.h" namespace Poco { namespace Net { class IPAddress; class SocketAddressImpl; class Net_API SocketAddress /// This class represents an internet (IP) endpoint/socket /// address. The address can belong either to the /// IPv4 or the IPv6 address family and consists of a /// host address and a port number. { public: SocketAddress(); /// Creates a wildcard (all zero) IPv4 SocketAddress. SocketAddress(const IPAddress& host, Poco::UInt16 port); /// Creates a SocketAddress from an IP address and a port number. SocketAddress(const std::string& host, Poco::UInt16 port); /// Creates a SocketAddress from an IP address and a port number. /// /// The IP address must either be a domain name, or it must /// be in dotted decimal (IPv4) or hex string (IPv6) format. SocketAddress(const std::string& host, const std::string& port); /// Creates a SocketAddress from an IP address and a /// service name or port number. /// /// The IP address must either be a domain name, or it must /// be in dotted decimal (IPv4) or hex string (IPv6) format. /// /// The given port must either be a decimal port number, or /// a service name. explicit SocketAddress(const std::string& hostAndPort); /// Creates a SocketAddress from an IP address or host name and a /// port number/service name. Host name/address and port number must /// be separated by a colon. In case of an IPv6 address, /// the address part must be enclosed in brackets. /// /// Examples: /// 192.168.1.10:80 /// [::FFFF:192.168.1.120]:2040 /// www.appinf.com:8080 SocketAddress(const SocketAddress& addr); /// Creates a SocketAddress by copying another one. SocketAddress(const struct sockaddr* addr, poco_socklen_t length); /// Creates a SocketAddress from a native socket address. ~SocketAddress(); /// Destroys the SocketAddress. SocketAddress& operator = (const SocketAddress& addr); /// Assigns another SocketAddress. void swap(SocketAddress& addr); /// Swaps the SocketAddress with another one. IPAddress host() const; /// Returns the host IP address. Poco::UInt16 port() const; /// Returns the port number. poco_socklen_t length() const; /// Returns the length of the internal native socket address. const struct sockaddr* addr() const; /// Returns a pointer to the internal native socket address. int af() const; /// Returns the address family (AF_INET or AF_INET6) of the address. std::string toString() const; /// Returns a string representation of the address. enum { MAX_ADDRESS_LENGTH = #if defined(POCO_HAVE_IPv6) sizeof(struct sockaddr_in6) #else sizeof(struct sockaddr_in) #endif /// Maximum length in bytes of a socket address. }; protected: void init(const IPAddress& host, Poco::UInt16 port); void init(const std::string& host, Poco::UInt16 port); Poco::UInt16 resolveService(const std::string& service); private: SocketAddressImpl* _pImpl; }; // // inlines // inline void swap(SocketAddress& a1, SocketAddress& a2) { a1.swap(a2); } } } // namespace Poco::Net #endif // Net_SocketAddress_INCLUDED