topical media & game development
lib-of-vs-libs-Poco-include-Poco-Net-TCPServerConnection.h / h
//
// TCPServerConnection.h
//
//
//
// Library: Net
// Package: TCPServer
// Module: TCPServerConnection
//
// Definition of the TCPServerConnection class.
//
// Copyright (c) 2005-2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// Permission is hereby granted, free of charge, to any person or organization
// obtaining a copy of the software and accompanying documentation covered by
// this license (the "Software") to use, reproduce, display, distribute,
// execute, and transmit the Software, and to prepare derivative works of the
// Software, and to permit third-parties to whom the Software is furnished to
// do so, all subject to the following:
//
// The copyright notices in the Software and this entire statement, including
// the above license grant, this restriction and the following disclaimer,
// must be included in all copies of the Software, in whole or in part, and
// all derivative works of the Software, unless such copies or derivative
// works are solely in the form of machine-executable object code generated by
// a source language processor.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
ifndef Net_TCPServerConnection_INCLUDED
define Net_TCPServerConnection_INCLUDED
include "Poco/Net/Net.h"
include "Poco/Net/StreamSocket.h"
include "Poco/Runnable.h"
namespace Poco {
namespace Net {
class Net_API TCPServerConnection: public Poco::Runnable
The abstract base class for TCP server connections
created by TCPServer.
Derived classes must override the run() method
(inherited from Runnable). Furthermore, a
TCPServerConnectionFactory must be provided for the subclass.
The run() method must perform the complete handling
of the client connection. As soon as the run() method
returns, the server connection object is destroyed and
the connection is automatically closed.
A new TCPServerConnection object will be created for
each new client connection that is accepted by
TCPServer.
{
public:
TCPServerConnection(const StreamSocket& socket);
Creates the TCPServerConnection using the given
stream socket.
virtual ~TCPServerConnection();
Destroys the TCPServerConnection.
protected:
StreamSocket& socket();
Returns a reference to the underlying socket.
void start();
Calls run() and catches any exceptions that
might be thrown by run().
private:
TCPServerConnection();
TCPServerConnection(const TCPServerConnection&);
TCPServerConnection& operator = (const TCPServerConnection&);
StreamSocket _socket;
friend class TCPServerDispatcher;
};
//
// inlines
//
inline StreamSocket& TCPServerConnection::socket()
{
return _socket;
}
} } // namespace Poco::Net
endif // Net_TCPServerConnection_INCLUDED
(C) Æliens
04/09/2009
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