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lib-of-vs-libs-Poco-include-Poco-Semaphore.h / h



  //
  // Semaphore.h
  //
  // Id: //poco/1.3/Foundation/include/Poco/Semaphore.h#2 
  //
  // Library: Foundation
  // Package: Threading
  // Module:  Semaphore
  //
  // Definition of the Semaphore class.
  //
  // Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
  // and Contributors.
  //
  // Permission is hereby granted, free of charge, to any person or organization
  // obtaining a copy of the software and accompanying documentation covered by
  // this license (the "Software") to use, reproduce, display, distribute,
  // execute, and transmit the Software, and to prepare derivative works of the
  // Software, and to permit third-parties to whom the Software is furnished to
  // do so, all subject to the following:
  // 
  // The copyright notices in the Software and this entire statement, including
  // the above license grant, this restriction and the following disclaimer,
  // must be included in all copies of the Software, in whole or in part, and
  // all derivative works of the Software, unless such copies or derivative
  // works are solely in the form of machine-executable object code generated by
  // a source language processor.
  // 
  // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  // FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
  // SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
  // FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
  // ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
  // DEALINGS IN THE SOFTWARE.
  //
  
  ifndef Foundation_Semaphore_INCLUDED
  define Foundation_Semaphore_INCLUDED
  
  include "Poco/Foundation.h"
  include "Poco/Exception.h"
  
  if defined(POCO_OS_FAMILY_WINDOWS)
  include "Poco/Semaphore_WIN32.h"
  else
  include "Poco/Semaphore_POSIX.h"
  endif
  
  namespace Poco {
  
  class Foundation_API Semaphore: private SemaphoreImpl
  
A Semaphore is a synchronization object with the following characteristics: A semaphore has a value that is constrained to be a non-negative integer and two atomic operations. The allowable operations are V (here called set()) and P (here called wait()). A V (set()) operation increases the value of the semaphore by one. A P (wait()) operation decreases the value of the semaphore by one, provided that can be done without violating the constraint that the value be non-negative. A P (wait()) operation that is initiated when the value of the semaphore is 0 suspends the calling thread. The calling thread may continue when the value becomes positive again. { public: Semaphore(int n); Semaphore(int n, int max); Creates the semaphore. The current value of the semaphore is given in n. The maximum value of the semaphore is given in max. If only n is given, it must be greater than zero. If both n and max are given, max must be greater than zero, n must be greater than or equal to zero and less than or equal to max. ~Semaphore(); Destroys the semaphore.

          void set();
  
Increments the semaphore's value by one and thus signals the semaphore. Another thread waiting for the semaphore will be able to continue.

          void wait();
  
Waits for the semaphore to become signalled. To become signalled, a semaphore's value must be greater than zero. Decrements the semaphore's value by one.

          void wait(long milliseconds);
  
Waits for the semaphore to become signalled. To become signalled, a semaphore's value must be greater than zero. Throws a TimeoutException if the semaphore does not become signalled within the specified time interval. Decrements the semaphore's value by one if successful.

          bool tryWait(long milliseconds);
  
Waits for the semaphore to become signalled. To become signalled, a semaphore's value must be greater than zero. Returns true if the semaphore became signalled within the specified time interval, false otherwise. Decrements the semaphore's value by one if successful. private: Semaphore(); Semaphore(const Semaphore&); Semaphore& operator = (const Semaphore&); };

  //
  // inlines
  //
  inline void Semaphore::set()
  {
          setImpl();
  }
  
  inline void Semaphore::wait()
  {
          waitImpl();
  }
  
  inline void Semaphore::wait(long milliseconds)
  {
          if (!waitImpl(milliseconds))
                  throw TimeoutException();
  }
  
  inline bool Semaphore::tryWait(long milliseconds)
  {
          return waitImpl(milliseconds);
  }
  
  } // namespace Poco
  
  endif // Foundation_Semaphore_INCLUDED
  


(C) Æliens 04/09/2009

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