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lib-of-vs-libs-Poco-include-Poco-UTF16Encoding.h / h



  //
  // UTF16Encoding.h
  //
  // Id: //poco/1.3/Foundation/include/Poco/UTF16Encoding.h#2 
  //
  // Library: Foundation
  // Package: Text
  // Module:  UTF16Encoding
  //
  // Definition of the UTF16Encoding class.
  //
  // Copyright (c) 2004-2007, Applied Informatics Software Engineering GmbH.
  // and Contributors.
  //
  // Permission is hereby granted, free of charge, to any person or organization
  // obtaining a copy of the software and accompanying documentation covered by
  // this license (the "Software") to use, reproduce, display, distribute,
  // execute, and transmit the Software, and to prepare derivative works of the
  // Software, and to permit third-parties to whom the Software is furnished to
  // do so, all subject to the following:
  // 
  // The copyright notices in the Software and this entire statement, including
  // the above license grant, this restriction and the following disclaimer,
  // must be included in all copies of the Software, in whole or in part, and
  // all derivative works of the Software, unless such copies or derivative
  // works are solely in the form of machine-executable object code generated by
  // a source language processor.
  // 
  // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  // FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
  // SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
  // FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
  // ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
  // DEALINGS IN THE SOFTWARE.
  //
  
  ifndef Foundation_UTF16Encoding_INCLUDED
  define Foundation_UTF16Encoding_INCLUDED
  
  include "Poco/Foundation.h"
  include "Poco/TextEncoding.h"
  
  namespace Poco {
  
  class Foundation_API UTF16Encoding: public TextEncoding
  
UTF-16 text encoding, as defined in RFC 2781. When converting from UTF-16 to Unicode, surrogates are reported as they are - in other words, surrogate pairs are not combined into one Unicode character. When converting from Unicode to UTF-16, however, characters outside the 16-bit range are converted into a low and high surrogate. { public: enum ByteOrderType { BIG_ENDIAN_BYTE_ORDER, LITTLE_ENDIAN_BYTE_ORDER, NATIVE_BYTE_ORDER }; UTF16Encoding(ByteOrderType byteOrder = NATIVE_BYTE_ORDER); Creates and initializes the encoding for the given byte order. UTF16Encoding(int byteOrderMark); Creates and initializes the encoding for the byte-order indicated by the given byte-order mark, which is the Unicode character 0xFEFF. ~UTF16Encoding(); ByteOrderType getByteOrder() const; Returns the byte-order currently in use. void setByteOrder(ByteOrderType byteOrder); Sets the byte order. void setByteOrder(int byteOrderMark); Sets the byte order according to the given byte order mark, which is the Unicode character 0xFEFF. const char* canonicalName() const; bool isA(const std::string& encodingName) const; const CharacterMap& characterMap() const; int convert(const unsigned char* bytes) const; int convert(int ch, unsigned char* bytes, int length) const; private: bool _flipBytes; static const char* _names[]; static const CharacterMap _charMap; };

  } // namespace Poco
  
  endif // Foundation_UTF16Encoding_INCLUDED
  


(C) Æliens 04/09/2009

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