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lib-of-vs-libs-Poco-include-Poco-UUID.h / h
//
// UUID.h
//
//
//
// Library: Foundation
// Package: UUID
// Module: UUID
//
// Definition of the UUID class.
//
// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// Permission is hereby granted, free of charge, to any person or organization
// obtaining a copy of the software and accompanying documentation covered by
// this license (the "Software") to use, reproduce, display, distribute,
// execute, and transmit the Software, and to prepare derivative works of the
// Software, and to permit third-parties to whom the Software is furnished to
// do so, all subject to the following:
//
// The copyright notices in the Software and this entire statement, including
// the above license grant, this restriction and the following disclaimer,
// must be included in all copies of the Software, in whole or in part, and
// all derivative works of the Software, unless such copies or derivative
// works are solely in the form of machine-executable object code generated by
// a source language processor.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
ifndef Foundation_UUID_INCLUDED
define Foundation_UUID_INCLUDED
include "Poco/Foundation.h"
namespace Poco {
class Foundation_API UUID
A UUID is an identifier that is unique across both space and time,
with respect to the space of all UUIDs. Since a UUID is a fixed
size and contains a time field, it is possible for values to
rollover (around A.D. 3400, depending on the specific algorithm
used). A UUID can be used for multiple purposes, from tagging
objects with an extremely short lifetime, to reliably identifying
very persistent objects across a network.
This class implements a Universal Unique Identifier,
as specified in Appendix A of the DCE 1.1 Remote Procedure
Call Specification (
http://www.opengroup.org/onlinepubs/9629399/),
RFC 2518 (WebDAV), section 6.4.1 and the UUIDs and GUIDs internet
draft by Leach/Salz from February, 1998
(
http://ftp.ics.uci.edu/pub/ietf/webdav/uuid-guid/draft-leach-uuids-guids-01.txt)
and also
http://www.ietf.org/internet-drafts/draft-mealling-uuid-urn-03.txt
{
public:
enum Version
{
UUID_TIME_BASED = 0x01,
UUID_DCE_UID = 0x02,
UUID_NAME_BASED = 0x03,
UUID_RANDOM = 0x04
};
UUID();
Creates a nil (all zero) UUID.
UUID(const UUID& uuid);
Copy constructor.
explicit UUID(const std::string& uuid);
Parses the UUID from a string.
explicit UUID(const char* uuid);
Parses the UUID from a string.
~UUID();
Destroys the UUID.
UUID& operator = (const UUID& uuid);
Assignment operator.
void swap(UUID& uuid);
Swaps the UUID with another one.
void parse(const std::string& uuid);
Parses the UUID from its string representation.
std::string toString() const;
Returns a string representation of the UUID consisting
of groups of hexadecimal digits separated by hyphens.
void copyFrom(const char* buffer);
Copies the UUID (16 bytes) from a buffer or byte array.
The UUID fields are expected to be
stored in network byte order.
The buffer need not be aligned.
void copyTo(char* buffer) const;
Copies the UUID to the buffer. The fields
are in network byte order.
The buffer need not be aligned.
There must have room for at least 16 bytes.
Version version() const;
Returns the version of the UUID.
int variant() const;
Returns the variant number of the UUID:
- 0 reserved for NCS backward compatibility
- 2 the Leach-Salz variant (used by this class)
- 6 reserved, Microsoft Corporation backward compatibility
- 7 reserved for future definition
bool operator == (const UUID& uuid) const;
bool operator != (const UUID& uuid) const;
bool operator < (const UUID& uuid) const;
bool operator <= (const UUID& uuid) const;
bool operator > (const UUID& uuid) const;
bool operator >= (const UUID& uuid) const;
bool isNil() const;
Returns true iff the UUID is nil (in other words,
consists of all zeros).
static const UUID& nil();
Returns a nil UUID.
static const UUID& dns();
Returns the namespace identifier for the DNS namespace.
static const UUID& uri();
Returns the namespace identifier for the URI (former URL) namespace.
static const UUID& oid();
Returns the namespace identifier for the OID namespace.
static const UUID& x500();
Returns the namespace identifier for the X500 namespace.
protected:
UUID(UInt32 timeLow, UInt32 timeMid, UInt32 timeHiAndVersion, UInt16 clockSeq, UInt8 node[]);
UUID(const char* bytes, Version version);
int compare(const UUID& uuid) const;
static void appendHex(std::string& str, UInt8 n);
static void appendHex(std::string& str, UInt16 n);
static void appendHex(std::string& str, UInt32 n);
static UInt8 nibble(char hex);
void fromNetwork();
void toNetwork();
private:
UInt32 _timeLow;
UInt16 _timeMid;
UInt16 _timeHiAndVersion;
UInt16 _clockSeq;
UInt8 _node[6];
friend class UUIDGenerator;
};
//
// inlines
//
inline bool UUID::operator == (const UUID& uuid) const
{
return compare(uuid) == 0;
}
inline bool UUID::operator != (const UUID& uuid) const
{
return compare(uuid) != 0;
}
inline bool UUID::operator < (const UUID& uuid) const
{
return compare(uuid) < 0;
}
inline bool UUID::operator <= (const UUID& uuid) const
{
return compare(uuid) <= 0;
}
inline bool UUID::operator > (const UUID& uuid) const
{
return compare(uuid) > 0;
}
inline bool UUID::operator >= (const UUID& uuid) const
{
return compare(uuid) >= 0;
}
inline UUID::Version UUID::version() const
{
return Version(_timeHiAndVersion >> 12);
}
inline bool UUID::isNil() const
{
return compare(nil()) == 0;
}
inline void swap(UUID& u1, UUID& u2)
{
u1.swap(u2);
}
} // namespace Poco
endif // Foundation_UUID_INCLUDED
(C) Æliens
04/09/2009
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