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lib-of-vs-libs-Poco-include-Poco-Util-FilesystemConfiguration.h / h



  //
  // FilesystemConfiguration.h
  //
  // Id: //poco/1.3/Util/include/Poco/Util/FilesystemConfiguration.h#1 
  //
  // Library: Util
  // Package: Configuration
  // Module:  FilesystemConfiguration
  //
  // Definition of the FilesystemConfiguration class.
  //
  // Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
  // and Contributors.
  //
  // Permission is hereby granted, free of charge, to any person or organization
  // obtaining a copy of the software and accompanying documentation covered by
  // this license (the "Software") to use, reproduce, display, distribute,
  // execute, and transmit the Software, and to prepare derivative works of the
  // Software, and to permit third-parties to whom the Software is furnished to
  // do so, all subject to the following:
  // 
  // The copyright notices in the Software and this entire statement, including
  // the above license grant, this restriction and the following disclaimer,
  // must be included in all copies of the Software, in whole or in part, and
  // all derivative works of the Software, unless such copies or derivative
  // works are solely in the form of machine-executable object code generated by
  // a source language processor.
  // 
  // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  // FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
  // SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
  // FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
  // ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
  // DEALINGS IN THE SOFTWARE.
  //
  
  ifndef Util_FilesystemConfiguration_INCLUDED
  define Util_FilesystemConfiguration_INCLUDED
  
  include "Poco/Util/Util.h"
  include "Poco/Util/AbstractConfiguration.h"
  include "Poco/Path.h"
  
  namespace Poco {
  namespace Util {
  
  class Util_API FilesystemConfiguration: public AbstractConfiguration
  
An implementation of AbstractConfiguration that stores configuration data in a directory hierarchy in the filesystem. Every period-separated part of a property name is represented as a directory in the filesystem, relative to the base directory. Values are stored in files named "data". All changes to properties are immediately persisted in the filesystem. For example, a configuration consisting of the properties logging.loggers.root.channel.class = ConsoleChannel logging.loggers.app.name = Application logging.loggers.app.channel = c1 logging.formatters.f1.class = PatternFormatter logging.formatters.f1.pattern = [%p] %t is stored in the filesystem as follows: logging/ loggers/ root/ channel/ class/ data ("ConsoleChannel") app/ name/ data ("Application") channel/ data ("c1") formatters/ f1/ class/ data ("PatternFormatter") pattern/ data ("[%p] %t") { public: FilesystemConfiguration(const std::string& path); Creates a FilesystemConfiguration using the given path. All directories are created as necessary.

          void clear();
  
Clears the configuration by erasing the configuration directory and all its subdirectories and files.

  protected:
          bool getRaw(const std::string& key, std::string& value) const;
          void setRaw(const std::string& key, const std::string& value);
          void enumerate(const std::string& key, Keys& range) const;
          Poco::Path keyToPath(const std::string& key) const;
          ~FilesystemConfiguration();
  
  private:
          Poco::Path _path;
  };
  
  } } // namespace Poco::Util
  
  endif // Util_FilesystemConfiguration_INCLUDED
  


(C) Æliens 04/09/2009

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