topical media & game development
lib-of-vs-libs-Poco-include-Poco-XML-XMLString.h / h
//
// XMLString.h
//
//
//
// Library: XML
// Package: XML
// Module: XMLString
//
// Definition of the XMLString class.
//
// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// Permission is hereby granted, free of charge, to any person or organization
// obtaining a copy of the software and accompanying documentation covered by
// this license (the "Software") to use, reproduce, display, distribute,
// execute, and transmit the Software, and to prepare derivative works of the
// Software, and to permit third-parties to whom the Software is furnished to
// do so, all subject to the following:
//
// The copyright notices in the Software and this entire statement, including
// the above license grant, this restriction and the following disclaimer,
// must be included in all copies of the Software, in whole or in part, and
// all derivative works of the Software, unless such copies or derivative
// works are solely in the form of machine-executable object code generated by
// a source language processor.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
ifndef XML_XMLString_INCLUDED
define XML_XMLString_INCLUDED
include "Poco/XML/XML.h"
namespace Poco {
namespace XML {
//
// The XML parser uses the string classes provided by the C++
// standard library (based on the basic_string<> template).
// In Unicode mode, a std::wstring is used, otherwise
// a std::string is used.
// To turn on Unicode mode, #define XML_UNICODE and
// XML_UNICODE_WCHAR_T when compiling the library.
//
// XML_UNICODE XML_UNICODE_WCHAR_T XMLChar XMLString
// --------------------------------------------------------------
// N N char std::string
// N Y wchar_t std::wstring
// Y Y wchar_t std::wstring
// Y N <not supported>
//
if defined(XML_UNICODE_WCHAR_T)
// Unicode - use wchar_t
typedef wchar_t XMLChar;
typedef std::wstring XMLString;
std::string fromXMLString(const XMLString& str);
Converts an XMLString into an UTF-8 encoded
string.
XMLString toXMLString(const std::string& str);
Converts an UTF-8 encoded string into an
XMLString
#define XML_LIT(lit) L##lit
#elif defined(XML_UNICODE)
// not supported - leave XMLString undefined
else
// Characters are UTF-8 encoded
typedef char XMLChar;
typedef std::string XMLString;
inline const std::string& fromXMLString(const XMLString& str)
{
return str;
}
inline const XMLString& toXMLString(const std::string& str)
{
return str;
}
#define XML_LIT(lit) lit
endif
} } // namespace Poco::XML
endif // XML_XMLString_INCLUDED
(C) Æliens
04/09/2009
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