topical media & game development
lib-of-vs-libs-QTDevWin-CIncludes-CFCharacterSet.h / h
/*
File: CFCharacterSet.h
Contains: CoreFoundation character sets
Version: Technology: Mac OS X
Release: QuickTime 6.0.2
Copyright: (c) 1999-2001 by Apple Computer, Inc., all rights reserved
Bugs?: For bug reports, consult the following page on
the World Wide Web:
http://developer.apple.com/bugreporter/
*/
ifndef __CFCHARACTERSET__
define __CFCHARACTERSET__
ifndef __CFBASE__
include <CFBase.h>
endif
ifndef __CFSTRING__
include <CFString.h>
endif
ifndef __CFDATA__
include <CFData.h>
endif
if PRAGMA_ONCE
#pragma once
endif
ifdef __cplusplus
extern "C" {
endif
if PRAGMA_IMPORT
#pragma import on
endif
if PRAGMA_STRUCT_ALIGN
#pragma options align=mac68k
#elif PRAGMA_STRUCT_PACKPUSH
#pragma pack(push, 2)
#elif PRAGMA_STRUCT_PACK
#pragma pack(2)
endif
if PRAGMA_ENUM_ALWAYSINT
#if defined(__fourbyteints__) && !__fourbyteints__
#define __CFCHARACTERSET__RESTORE_TWOBYTEINTS
#pragma fourbyteints on
#endif
#pragma enumsalwaysint on
#elif PRAGMA_ENUM_OPTIONS
#pragma option enum=int
#elif PRAGMA_ENUM_PACK
#if __option(pack_enums)
#define __CFCHARACTERSET__RESTORE_PACKED_ENUMS
#pragma options(!pack_enums)
#endif
endif
typedef const struct __CFCharacterSet * CFCharacterSetRef;
typedef struct __CFCharacterSet * CFMutableCharacterSetRef;
/* Used by CFCharacterSetCreateWithPredefinedSet */
enum CFCharacterSetPredefinedSet {
kCFCharacterSetControl = 1,
kCFCharacterSetWhitespace = 2,
kCFCharacterSetWhitespaceAndNewline = 3,
kCFCharacterSetDecimalDigit = 4,
kCFCharacterSetLetter = 5,
kCFCharacterSetLowercaseLetter = 6,
kCFCharacterSetUppercaseLetter = 7,
kCFCharacterSetNonBase = 8,
kCFCharacterSetDecomposable = 9,
kCFCharacterSetAlphaNumeric = 10,
kCFCharacterSetPunctuation = 11,
kCFCharacterSetIllegal = 12
};
typedef enum CFCharacterSetPredefinedSet CFCharacterSetPredefinedSet;
/* CFCharacterSet type ID */
EXTERN_API_C( CFTypeID )
CFCharacterSetGetTypeID (void);
* CharacterSet creation **
/* Functions to create basic immutable characterset. */
EXTERN_API_C( CFCharacterSetRef )
CFCharacterSetGetPredefined (CFCharacterSetPredefinedSet theSetIdentifier);
EXTERN_API_C( CFCharacterSetRef )
CFCharacterSetCreateWithCharactersInRange (CFAllocatorRef alloc,
CFRange theRange);
EXTERN_API_C( CFCharacterSetRef )
CFCharacterSetCreateWithCharactersInString (CFAllocatorRef alloc,
CFStringRef theString);
EXTERN_API_C( CFCharacterSetRef )
CFCharacterSetCreateWithBitmapRepresentation (CFAllocatorRef alloc,
CFDataRef theData);
/* Functions to create mutable characterset. */
EXTERN_API_C( CFMutableCharacterSetRef )
CFCharacterSetCreateMutable (CFAllocatorRef alloc);
EXTERN_API_C( CFMutableCharacterSetRef )
CFCharacterSetCreateMutableCopy (CFAllocatorRef alloc,
CFCharacterSetRef theSet);
* Basic accessors **
EXTERN_API_C( Boolean )
CFCharacterSetIsCharacterMember (CFCharacterSetRef theSet,
UniChar theChar);
EXTERN_API_C( CFDataRef )
CFCharacterSetCreateBitmapRepresentation (CFAllocatorRef alloc,
CFCharacterSetRef theSet);
* MutableCharacterSet functions **
EXTERN_API_C( void )
CFCharacterSetAddCharactersInRange (CFMutableCharacterSetRef theSet,
CFRange theRange);
EXTERN_API_C( void )
CFCharacterSetRemoveCharactersInRange (CFMutableCharacterSetRef theSet,
CFRange theRange);
EXTERN_API_C( void )
CFCharacterSetAddCharactersInString (CFMutableCharacterSetRef theSet,
CFStringRef theString);
EXTERN_API_C( void )
CFCharacterSetRemoveCharactersInString (CFMutableCharacterSetRef theSet,
CFStringRef theString);
EXTERN_API_C( void )
CFCharacterSetUnion (CFMutableCharacterSetRef theSet,
CFCharacterSetRef theOtherSet);
EXTERN_API_C( void )
CFCharacterSetIntersect (CFMutableCharacterSetRef theSet,
CFCharacterSetRef theOtherSet);
EXTERN_API_C( void )
CFCharacterSetInvert (CFMutableCharacterSetRef theSet);
if PRAGMA_ENUM_ALWAYSINT
#pragma enumsalwaysint reset
#ifdef __CFCHARACTERSET__RESTORE_TWOBYTEINTS
#pragma fourbyteints off
#endif
#elif PRAGMA_ENUM_OPTIONS
#pragma option enum=reset
#elif defined(__CFCHARACTERSET__RESTORE_PACKED_ENUMS)
#pragma options(pack_enums)
endif
if PRAGMA_STRUCT_ALIGN
#pragma options align=reset
#elif PRAGMA_STRUCT_PACKPUSH
#pragma pack(pop)
#elif PRAGMA_STRUCT_PACK
#pragma pack()
endif
ifdef PRAGMA_IMPORT_OFF
#pragma import off
#elif PRAGMA_IMPORT
#pragma import reset
endif
ifdef __cplusplus
}
endif
endif /* __CFCHARACTERSET__ */
(C) Æliens
04/09/2009
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