topical media & game development
lib-of-vs-libs-free-type-2.1.4-include-freetype2-freetype-internal-fnttypes.h / h
************************************************************************
/* */
/* fnttypes.h */
/* */
/* Basic Windows FNT/FON type definitions and interface (specification */
/* only). */
/* */
/* Copyright 1996-2001, 2002 by */
/* David Turner, Robert Wilhelm, and Werner Lemberg. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
************************************************************************
ifndef __FNTTYPES_H__
define __FNTTYPES_H__
include <ft2build.h>
include FT_FREETYPE_H
include FT_WINFONTS_H
FT_BEGIN_HEADER
typedef struct WinMZ_HeaderRec_
{
FT_UShort magic;
/* skipped content */
FT_UShort lfanew;
} WinMZ_HeaderRec;
typedef struct WinNE_HeaderRec_
{
FT_UShort magic;
/* skipped content */
FT_UShort resource_tab_offset;
FT_UShort rname_tab_offset;
} WinNE_HeaderRec;
typedef struct WinNameInfoRec_
{
FT_UShort offset;
FT_UShort length;
FT_UShort flags;
FT_UShort id;
FT_UShort handle;
FT_UShort usage;
} WinNameInfoRec;
typedef struct WinResourceInfoRec_
{
FT_UShort type_id;
FT_UShort count;
} WinResourceInfoRec;
define WINFNT_MZ_MAGIC 0x5A4D
define WINFNT_NE_MAGIC 0x454E
typedef struct FNT_FontRec_
{
FT_ULong offset;
FT_Int size_shift;
FT_WinFNT_HeaderRec header;
FT_Byte* fnt_frame;
FT_ULong fnt_size;
} FNT_FontRec, *FNT_Font;
typedef struct FNT_SizeRec_
{
FT_SizeRec root;
FNT_Font font;
} FNT_SizeRec, *FNT_Size;
typedef struct FNT_FaceRec_
{
FT_FaceRec root;
FT_UInt num_fonts;
FNT_Font fonts;
FT_CharMap charmap_handle;
FT_CharMapRec charmap; /* a single charmap per face */
} FNT_FaceRec, *FNT_Face;
FT_END_HEADER
endif /* __FNTTYPES_H__ */
/* END */
(C) Æliens
04/09/2009
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