#pragma once #include "ofConstants.h" #include "ofAppBaseWindow.h" #ifdef TARGET_WIN32 #define GLUT_BUILDING_LIB #include "glut.h" #endif #ifdef TARGET_OSX #include #endif #ifdef TARGET_LINUX #include #endif class ofPoint; class ofBaseApp; class ofAppGlutWindow : public ofAppBaseWindow { public: ofAppGlutWindow(); ~ofAppGlutWindow(){} void setupOpenGL(int w, int h, int screenMode); void initializeWindow(); void runAppViaInfiniteLoop(ofBaseApp * appPtr); void hideCursor(); void showCursor(); void setFullscreen(bool fullScreen); void toggleFullscreen(); static void exitApp(); void setWindowTitle(string title); void setWindowPosition(int x, int y); void setWindowShape(int w, int h); ofPoint getWindowPosition(); ofPoint getWindowSize(); ofPoint getScreenSize(); int getWindowMode(); int getFrameNum(); float getFrameRate(); void setFrameRate(float targetRate); void enableSetupScreen(); void disableSetupScreen(); static void display(void); static void mouse_cb(int button, int state, int x, int y); static void motion_cb(int x, int y); static void passive_motion_cb(int x, int y); static void idle_cb(void); static void keyboard_cb(unsigned char key, int x, int y); static void keyboard_up_cb(unsigned char key, int x, int y); static void special_key_cb(int key, int x, int y) ; static void special_key_up_cb(int key, int x, int y) ; static void resize_cb(int w, int h); };