topical media & game development
lib-unity-book-05-BatteryCollect.js / js
/* Script Provided by Will Goldstone as part of Unity Game Development Essentials book assets */
/* Please Do Not Remove this comment - this script is for reference only */
static var charge : int = 0;
var charge1tex : Texture2D;
var charge2tex : Texture2D;
var charge3tex : Texture2D;
var charge4tex : Texture2D;
var charge0tex : Texture2D;
function Start(){
guiTexture.enabled = false;
charge = 0;
}
function Update () {
if(charge == 1){
guiTexture.texture = charge1tex;
guiTexture.enabled = true;
}
else if(charge == 2){
guiTexture.texture = charge2tex;
}
else if(charge == 3){
guiTexture.texture = charge3tex;
}
else if(charge == 4){
guiTexture.texture = charge4tex;
}
else{
guiTexture.texture = charge0tex;
}
}
(C) Æliens
04/09/2009
You may not copy or print any of this material without explicit permission of the author or the publisher.
In case of other copyright issues, contact the author.