topical media & game development
lib-unity-demo-character-unity-Assets-VirtualWorldExample-WalkAround.js / js
function Start()
{
// Rotate the character to a random direction.
transform.Rotate(0, Random.Range(0, 360), 0);
}
function FixedUpdate()
{
// Move the character a bit each frame.
transform.position += transform.forward * .02;
// Destroy the character when it's out of view.
if (Vector3.Distance(Vector3.zero,transform.position) > 20)
Destroy(gameObject);
}
(C) Æliens
04/09/2009
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