topical media & game development
lib-unity-demo-sewer-Assets--Scripts-UVScroller.js / js
// Scroll main texture based on time
var scrollSpeed = 0.1;
function Update ()
{
var offset = Time.time * scrollSpeed;
renderer.material.SetTextureOffset ("_BumpMap", Vector2(offset/-7.0, offset));
renderer.material.SetTextureOffset ("_MainTex", Vector2(offset/10.0, offset));
}
(C) Æliens
04/09/2009
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