topical media & game development

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lib-unity-demo-sewer-Assets--Scripts-UVScroller.js / js



  // Scroll main texture based on time
  
  var scrollSpeed = 0.1;
  function Update () 
  {
      var offset = Time.time * scrollSpeed;
      renderer.material.SetTextureOffset ("_BumpMap", Vector2(offset/-7.0, offset));
      
      renderer.material.SetTextureOffset ("_MainTex", Vector2(offset/10.0, offset));
  }


(C) Æliens 04/09/2009

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