topical media & game development
lib-unity-future-HouseOfTheFuture-Assets-Scripts-CameraTrigger.js / js
/*
* This file is part of the "House of the Future" showcase project by M2H (http://www.M2H.nl)
* The original author of this code Mike Hergaarden.
* Feel free to use this code for your own projects, drop me a line if you made something exciting!
*/
//Simple "culling" to en/disable the webcam when in range
function OnTriggerEnter (other : Collider) {
if(other.transform.tag=="MainCamera"){
transform.parent.gameObject.SendMessage("ActivateCamera");
}
}
function OnTriggerExit (other : Collider) {
if(other.transform.tag=="MainCamera"){
transform.parent.gameObject.SendMessage("DisableCamera");
}
}
(C) Æliens
04/09/2009
You may not copy or print any of this material without explicit permission of the author or the publisher.
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