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lib-unity-future-HouseOfTheFuture-Assets-Scripts-CameraTrigger.js / js



  /* 
  * This file is part of the "House of the Future" showcase project by M2H (http://www.M2H.nl)
  *  The original author of this code Mike Hergaarden.
  *  Feel free to use this code for your own projects, drop me a line if you made something exciting! 
  */
  //Simple "culling" to en/disable the webcam when in range
  
  function OnTriggerEnter (other : Collider) {
          if(other.transform.tag=="MainCamera"){
                  transform.parent.gameObject.SendMessage("ActivateCamera");
          }
  }
  
  function OnTriggerExit (other : Collider) {
          if(other.transform.tag=="MainCamera"){
                  transform.parent.gameObject.SendMessage("DisableCamera");
          }
  }


(C) Æliens 04/09/2009

You may not copy or print any of this material without explicit permission of the author or the publisher. In case of other copyright issues, contact the author.