topical media & game development
lib-unity-tutorial-gameplay-Assets-Scripts-2D-Moving-Platform-PlatformMover.js / js
var targetA : GameObject;
var targetB : GameObject;
var speed : float = 0.1;
function FixedUpdate () {
var weight = Mathf.Cos(Time.time * speed * 2 * Mathf.PI) * 0.5 + 0.5;
transform.position = targetA.transform.position * weight
+ targetB.transform.position * (1-weight);
}
(C) Æliens
04/09/2009
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