topical media & game development
lib-unity-tutorial-m2h-2-Assets-Game-3-Marble-game-Scripts-MarbleCamera.cs / cs
using UnityEngine;
using System.Collections;
public class MarbleCamera : MonoBehaviour {
public Transform target;
public float relativeHeigth = 10.0f;
public float zDistance = 5.0f;
public float dampSpeed = 2;
void Update () {
Vector3 newPos = target.position + new Vector3(0, relativeHeigth, -zDistance);
transform.position = Vector3.Lerp(transform.position, newPos, Time.deltaTime*dampSpeed);
}
}
(C) Æliens
04/09/2009
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