topical media & game development
lib-unity-tutorial-platform-start-Assets-Scripts-Misc-FuelCellGlowLookAt.js / js
// fuelCellGlowLookAt: Forces the object to always face the camera.
// (Used for the 'glowing halo' effect behind the collectable items.)
function Update()
{
transform.LookAt(Camera.main.transform);
}
function OnBecameVisible()
{
enabled = true;
}
function OnBecameInvisible()
{
enabled = false;
}
(C) Æliens
04/09/2009
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