Packagecom.fileitup.fisixengine.graphics
Classpublic class SurfaceAttacher
InheritanceSurfaceAttacher Inheritance DisplayAttacher2 Inheritance DisplayAttacher

A DisplayAttacher customized especially for Surfaces.

See also

DisplayAttacher2


Public Properties
 PropertyDefined by
 Inheritedanchor : Vector
DisplayAttacher
 Inheriteddisp : DisplayObject
DisplayAttacher
 Inheritedoffset : Number
DisplayAttacher2
 Inheritedparent : FisixObject
DisplayAttacher
 InheritedxOffset : Number
DisplayAttacher
Protected Properties
 PropertyDefined by
 Inheritedanchor2 : Vector
DisplayAttacher2
Public Methods
 MethodDefined by
  
SurfaceAttacher(disp:DisplayObject, s:Surface, angOffset:Number = 0, angMult:Number = 1, reverse:Boolean = false)
Creates a ConstraintAttacher.
SurfaceAttacher
 Inherited
dispose():void
Disposes of the DisplayAttacher.
DisplayAttacher2
 Inherited
unload():void
Removes the DisplayAttacher from the simulation and disposes of it.
DisplayAttacher
 Inherited
update():void
Updates the attached DisplayObject.
DisplayAttacher2
Constructor detail
SurfaceAttacher()constructor
public function SurfaceAttacher(disp:DisplayObject, s:Surface, angOffset:Number = 0, angMult:Number = 1, reverse:Boolean = false)

Creates a ConstraintAttacher.

Parameters
disp:DisplayObject — A flash DisplayObject (ie. a MovieClip, Sprite, Shape).
 
s:Surface — A Surface object to attach to.
 
angOffset:Number (default = 0) — The amount of degrees to offset the angle of the DisplayObject.
 
angMult:Number (default = 1) — A value to multiply the angle by before adding the offset.
 
reverse:Boolean (default = false) — If true, sets particleB of the Surface as the anchor instead of ParticleA.