Package | com.fileitup.fisixengine.utils |
Class | public final class RaycastData |
See also
Property | Defined by | ||
---|---|---|---|
collisionNormal : Vector | RaycastData | ||
collisionObject : CollisionObject
The object that the ray intersected with first
| RaycastData | ||
collisionPoint : Vector
A position in global space where the ray touched the collisionObject.
| RaycastData |
Method | Defined by | ||
---|---|---|---|
RaycastData |
collisionNormal | property |
public var collisionNormal:Vector
collisionObject | property |
public var collisionObject:CollisionObject
The object that the ray intersected with first
collisionPoint | property |
public var collisionPoint:Vector
A position in global space where the ray touched the collisionObject. This value can be used with CollisionObject.applyForcePoint() to move the object that the ray touched
See also
RaycastData | () | constructor |
public function RaycastData(obj:CollisionObject, coll:Vector, normal:Vector)
Parameters
obj:CollisionObject |
|
coll:Vector |
|
normal:Vector |