topical media & game development
[]
readme
course(s)
preface
I
1
2
II
3
4
III
5
6
7
IV
8
9
10
V
11
12
afterthought(s)
appendix
reference(s)
example(s)
resource(s)
_
lookat(s)
-- display
help(s)
/
code(s)
video(s)
basic --
video
fullscreen --
fullscreen
component(s) --
component(s)
cuepoint(s) --
cuepoint(s)
bitmap(s) --
bitmap(s)
record --
input(s)
camera --
record(s)
animation(s) --
experiment(s)
bounce --
bounce(s)
throw --
throw(s)
draw --
draw(s)
collide --
collide(s)
oval --
oval(s)
cloud --
cloud(s)
action --
paint(s)
graphic(s) --
experiment(s)
color --
action(s)
resource(s)
draw --
tool
/
animation(s)
store --
www.adobe.com/devnet/flash/articles/saving_flash_graphics.html
lookat(s)
/
sample(s)
/
basic(s)
/
graphic(s)
/
mashup(s)
/
game(s)
/
server(s)
/
lib(s)
/
student(s)
/
collection(s)
[]
readme
course(s)
preface
I
1
2
II
3
4
III
5
6
7
IV
8
9
10
V
11
12
afterthought(s)
appendix
reference(s)
example(s)
resource(s)
_
(C)
Æliens
20/08/2009
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