topical media & game development
[]
readme
course(s)
preface
I
1
2
II
3
4
III
5
6
7
IV
8
9
10
V
11
12
afterthought(s)
appendix
reference(s)
example(s)
resource(s)
_
lookat(s)
-- processing
help
/
selection(s)
1 -- setup & shape(s):
square
/
outline
/
ellipse(s)
/
color(s)
/
zoog(s)
2 -- draw frame(s):
zoog
3 -- interaction(s):
square
/
follow(s)
/
draw(s)
/
click(s)
/
zoog
4 -- variable(s):
circle
/
motion
/
square(s)
/
ellipse
/
dot(s)
/
zoog
5 -- conditional(s):
transform(s)
/
single(s)
/
square(s)
/
flicker(s)
/
move(s)
/
color(s)
/
loop(s)
/
bounce(s)
/
zoog
6 -- loop(s): /
space(1)
/
space(2)
/
space(3)
/
black
/
space(s)
/
vertical
/
line(s)
/
gradient(s)
/
moving
/
zoog(s)
7 -- function(s):
dot
/
move(s)
/
square(s)
/
jiggle(s)
8 -- class(es):
move(s)
/
object(s)
/
jiggle(s)
9 -- array(s):
follow
10 -- timer(s) & drop(s):
timer
/
rain
/
drop
13 -- random:
gray(s)
/
track(s)
/
fill(s)
/
dot
/
round
/
pendulum
/
wave(s)
/
circle(s)
/
point(s)
14 -- transform(s): /
zoom(s)
/
grab(s)
/
rotation(s)
/
solar
/
angle(s)
15 -- pixel(s):
random
/
load
16 -- walk(s):
grid
/
scribble(s)
17 -- path(s):
box(es)
lookat(s)
/
sample(s)
/
basic(s)
/
graphic(s)
/
mashup(s)
/
game(s)
/
server(s)
/
lib(s)
/
student(s)
/
collection(s)
[]
readme
course(s)
preface
I
1
2
II
3
4
III
5
6
7
IV
8
9
10
V
11
12
afterthought(s)
appendix
reference(s)
example(s)
resource(s)
_
(C)
Æliens
23/08/2009
You may not copy or print any of this material without explicit permission of the author or the publisher. In case of other copyright issues, contact the author.