topical media & game development

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#mobile-application-03-OData-ODataDerbyService-Global.asax.cs / cs



  using System;
  using System.Collections.Generic;
  using System.Linq;
  using System.Web;
  using System.Web.Security;
  using System.Web.SessionState;
  
  namespace ODataDerbyService
  {
      public class Global : System.Web.HttpApplication
      {
  
          protected void Application_Start(object sender, EventArgs e)
          {
  
          }
  
          protected void Session_Start(object sender, EventArgs e)
          {
  
          }
  
          protected void Application_BeginRequest(object sender, EventArgs e)
          {
              HttpContext.Current.Request.Headers["accept"] = "application/json";
          }
  
          protected void Application_AuthenticateRequest(object sender, EventArgs e)
          {
  
          }
  
          protected void Application_Error(object sender, EventArgs e)
          {
  
          }
  
          protected void Session_End(object sender, EventArgs e)
          {
  
          }
  
          protected void Application_End(object sender, EventArgs e)
          {
  
          }
      }
  }


(C) Æliens 04/09/2009

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