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#mobile-application-10-DerbyApp-build-iphone-Classes-AQRecorder.h / h



  /*
   
   File: AQRecorder.h
   Abstract: Helper class for recording audio files via the AudioQueue
   Version: 2.4
   
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   In consideration of your agreement to abide by the following terms, and
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   "Apple Software"), to use, reproduce, modify and redistribute the Apple
   Software, with or without modifications, in source and/or binary forms;
   provided that if you redistribute the Apple Software in its entirety and
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   text and disclaimers in all such redistributions of the Apple Software.
   Neither the name, trademarks, service marks or logos of Apple Inc. may
   be used to endorse or promote products derived from the Apple Software
   without specific prior written permission from Apple.  Except as
   expressly stated in this notice, no other rights or licenses, express or
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   patent rights that may be infringed by your derivative works or by other
   works in which the Apple Software may be incorporated.
   
   The Apple Software is provided by Apple on an "AS IS" basis.  APPLE
   MAKES NO WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION
   THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS
   FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND
   OPERATION ALONE OR IN COMBINATION WITH YOUR PRODUCTS.
   
   IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL
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   Copyright (C) 2009 Apple Inc. All Rights Reserved.
   
   
   */
  
  ifdef USE_TI_MEDIA
  
  include <AudioToolbox/AudioToolbox.h>
  include <Foundation/Foundation.h>
  include <libkern/OSAtomic.h>
  
  include <CAStreamBasicDescription.h>
  include <CAXException.h>
  
  define kNumberRecordBuffers        3
  define kBufferDurationSeconds .5
  
  class AQRecorder 
  {
  public:
          AQRecorder();
          ~AQRecorder();
          
          UInt32                                                GetNumberChannels() const        { return mRecordFormat.NumberChannels(); }
          CFStringRef                                        GetFileName() const                        { return mFileName; }
          AudioQueueRef                                Queue() const                                { return mQueue; }
          CAStreamBasicDescription        DataFormat() const                        { return mRecordFormat; }
          
          void                        StartRecord(CFStringRef inRecordFile,UInt32 fileFormatID);
          void                        PauseRecord(); //JGH: added
          void                        ResumeRecord(); //JGH: added
          void                        StopRecord();                
          Boolean                        IsRunning() const                        { return mIsRunning; }
          Boolean                        IsPaused() const { return mIsPaused; } //JGH: added
          void                        SetupAudioFormat(UInt32 inFormatID);
          
          UInt64                        startTime;
          
  private:
          CFStringRef                                        mFileName;
          AudioQueueRef                                mQueue;
          AudioQueueBufferRef                        mBuffers[kNumberRecordBuffers];
          AudioFileID                                        mRecordFile;
          SInt64                                                mRecordPacket; // current packet number in record file
          CAStreamBasicDescription        mRecordFormat;
          Boolean                                                mIsRunning;
          Boolean                                                mIsPaused; //JGH: added
          
          void                        CopyEncoderCookieToFile();
          int                                ComputeRecordBufferSize(const AudioStreamBasicDescription *format, float seconds);
          
          static void MyInputBufferHandler(        void *                                                                inUserData,
                                                                           AudioQueueRef                                                inAQ,
                                                                           AudioQueueBufferRef                                        inBuffer,
                                                                           const AudioTimeStamp *                                inStartTime,
                                                                           UInt32                                                                inNumPackets,
                                                                           const AudioStreamPacketDescription*        inPacketDesc);
  };
  
  endif


(C) Æliens 04/09/2009

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