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#mobile-application-10-DerbyApp-build-iphone-Classes-CAMath.h / h



  /*
   
      File: CAMath.h
  Abstract: Helper class for various math functions
   Version: 2.4
  
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  text and disclaimers in all such redistributions of the Apple Software.
  Neither the name, trademarks, service marks or logos of Apple Inc. may
  be used to endorse or promote products derived from the Apple Software
  without specific prior written permission from Apple.  Except as
  expressly stated in this notice, no other rights or licenses, express or
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  The Apple Software is provided by Apple on an "AS IS" basis.  APPLE
  MAKES NO WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION
  THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS
  FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND
  OPERATION ALONE OR IN COMBINATION WITH YOUR PRODUCTS.
  
  IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL
  OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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  Copyright (C) 2009 Apple Inc. All Rights Reserved.
  
    
  */
  ifdef USE_TI_MEDIA
  
  ifndef __CAMath_h__
  define __CAMath_h__
  
  if !defined(__COREAUDIO_USE_FLAT_INCLUDES__)
          #include <CoreAudio/CoreAudioTypes.h>
  else
          #include <CoreAudioTypes.h>
  endif
  
  inline bool fiszero(Float64 f) { return (f == 0.); }
  inline bool fiszero(Float32 f) { return (f == 0.f); }
  
  inline bool fnonzero(Float64 f) { return !fiszero(f); }
  inline bool fnonzero(Float32 f) { return !fiszero(f); }
  
  inline bool fequal(const Float64 &a, const Float64 &b) { return a == b; }
  inline bool fequal(const Float32 &a, const Float32 &b) { return a == b; }
  
  inline bool fnotequal(const Float64 &a, const Float64 &b) { return !fequal(a, b); }
  inline bool fnotequal(const Float32 &a, const Float32 &b) { return !fequal(a, b); }
  
  endif // __CAMath_h__
  
  endif


(C) Æliens 04/09/2009

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