topical media & game development
#mobile-application-10-DerbyApp-build-iphone-Classes-LauncherButton.h / h
Appcelerator Titanium Mobile
Copyright (c) 2009-2011 by Appcelerator, Inc. All Rights Reserved.
Licensed under the terms of the Apache Public License
Please see the LICENSE included with this distribution for details.
WARNING: This is generated code. Modify at your own risk and without support.
// A good bit of this code was derived from the Three20 project
// and was customized to work inside DerbyApp
//
// All modifications by DerbyApp are licensed under
// the Apache License, Version 2.0
//
//
// Copyright 2009 Facebook
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
ifdef USE_TI_UIDASHBOARDVIEW
#import <Foundation/Foundation.h>
@interface LauncherButton : UIButton {
BOOL dragging;
BOOL editing;
LauncherItem *item;
UIButton *button;
UIButton *closeButton;
UIButton *badge;
}
@property(nonatomic,readwrite,retain) LauncherItem *item;
@property(nonatomic,readonly) UIButton *closeButton;
@property(nonatomic) BOOL dragging;
@property(nonatomic) BOOL editing;
@end
endif
(C) Æliens
04/09/2009
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