topical media & game development
#mobile-application-10-DerbyApp-build-iphone-Classes-MGSplitView-MGSplitCornersView.h / h
//
// MGSplitCornersView.h
// MGSplitView
//
// Created by Matt Gemmell on 28/07/2010.
// Copyright 2010 Instinctive Code.
//
// License and code at http://github.com/mattgemmell/MGSplitViewController/
#import <TiBase.h>
ifdef USE_TI_UIIPADSPLITWINDOW
#import <UIKit/UIKit.h>
typedef enum _MGCornersPosition {
MGCornersPositionLeadingVertical = 0, // top of screen for a left/right split.
MGCornersPositionTrailingVertical = 1, // bottom of screen for a left/right split.
MGCornersPositionLeadingHorizontal = 2, // left of screen for a top/bottom split.
MGCornersPositionTrailingHorizontal = 3 // right of screen for a top/bottom split.
} MGCornersPosition;
@interface MGSplitCornersView : UIView {
float cornerRadius;
MGSplitViewController *splitViewController;
MGCornersPosition cornersPosition;
UIColor *cornerBackgroundColor;
}
@property (nonatomic, assign) float cornerRadius;
@property (nonatomic, assign) MGSplitViewController *splitViewController; // weak ref.
@property (nonatomic, assign) MGCornersPosition cornersPosition; // don't change this manually; let the splitViewController manage it.
@property (nonatomic, retain) UIColor *cornerBackgroundColor;
@end
endif
(C) Æliens
04/09/2009
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