topical media & game development
#mobile-application-10-DerbyApp-build-iphone-Classes-TiBuffer.h / h
Appcelerator Titanium Mobile
Copyright (c) 2009-2011 by DerbyApp, Inc. All Rights Reserved.
Licensed under the terms of the Apache Public License
Please see the LICENSE included with this distribution for details.
WARNING: This is generated code. Modify at your own risk and without support.
#import <Foundation/Foundation.h>
#import <TiProxy.h>
#import <TiBlob.h>
// TODO: Support array-style access of bytes
@interface TiBuffer : TiProxy {
NSMutableData* data;
}
@property(nonatomic, retain) NSMutableData* data;
// Public API
-(NSNumber*)append:(id)args;
-(NSNumber*)insert:(id)args;
-(NSNumber*)copy:(id)args;
-(TiBuffer*)clone:(id)args;
-(void)fill:(id)args;
-(void)clear:(id)_void;
-(void)release:(id)_void;
-(TiBlob*)toBlob:(id)_void;
-(NSString*)toString:(id)_void;
@property(nonatomic,assign) NSNumber* length;
// SPECIAL NOTES:
// Ti.Buffer objects have an 'overloaded' Ti.Buffer[x] operation for x==int (making them behave like arrays).
// See the code for how this works.
@end
(C) Æliens
04/09/2009
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