topical media & game development
mobile-graphic-easel-examples-MovieClip.htm / htm
<!DOCTYPE html>
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
<title>EaselJS Example: MovieClips</title>
<link href="mobile-graphic-easel-examples-assets-demoStyles.css" rel="stylesheet" type="text/css"/>
</head>
<body onload="init()">
<header id="header" class="EaselJS">
<h1><span class="text-product">Easel<strong>JS</strong></span> MovieClips</h1>
<p>Demonstrates creating a MovieClip using JavaScript. Each shape instance tweened, and then the tweens are
added to the <b>MovieClip.timeline</b>. The timeline can then be controlled by JavaScript.</p>
</header>
<div class="canvasHolder">
<canvas id="testCanvas" width="960" height="400"></canvas>
</div>
<script type="text/javascript" src="mobile-graphic-easel-examples-assets-tweenjs-0.4.0.min.js"></script>
<script type="text/javascript" src="mobile-graphic-easel-src-easeljs-utils-UID.js"></script>
<script type="text/javascript" src="mobile-graphic-easel-src-easeljs-geom-Matrix2D.js"></script>
<script type="text/javascript" src="mobile-graphic-easel-src-easeljs-events-EventDispatcher.js"></script>
<script type="text/javascript" src="mobile-graphic-easel-src-easeljs-display-DisplayObject.js"></script>
<script type="text/javascript" src="mobile-graphic-easel-src-easeljs-display-Container.js"></script>
<script type="text/javascript" src="mobile-graphic-easel-src-easeljs-display-Stage.js"></script>
<script type="text/javascript" src="mobile-graphic-easel-src-easeljs-events-MouseEvent.js"></script>
<script type="text/javascript" src="mobile-graphic-easel-src-easeljs-utils-Ticker.js"></script>
<script type="text/javascript" src="mobile-graphic-easel-src-easeljs-display-Graphics.js"></script>
<script type="text/javascript" src="mobile-graphic-easel-src-easeljs-display-Shape.js"></script>
<script type="text/javascript" src="mobile-graphic-easel-src-easeljs-display-MovieClip.js"></script>
<script type="text/javascript">
function init() {
if (window.top != window) {
document.getElementById("header").style.display = "none";
}
var stage = new createjs.Stage("testCanvas");
createjs.Ticker.addEventListener("tick", stage);
// Create the MovieClip
var mc = new createjs.MovieClip(null, 0, true, {start:0, middle:40});
stage.addChild(mc);
// Create the States. Each state is just a circle shape.
var state1 = new createjs.Shape(
new createjs.Graphics().beginFill("#999999")
.drawCircle(100, 100, 100));
var state2 = new createjs.Shape(
new createjs.Graphics().beginFill("#5a9cfb")
.drawCircle(100, 100, 100));
// Create a tween for each shape, animating from one side to the other.
mc.timeline.addTween(
createjs.Tween.get(state1)
.to({x:0}).to({x:760}, 40).to({x:0}, 40));
mc.timeline.addTween(
createjs.Tween.get(state2)
.to({x:760}).to({x:0}, 40).to({x:760}, 40));
// Play the animation starting from the middle. See the MovieClip constructor above where the labels are specified.
mc.gotoAndPlay("middle");
}
</script>
</body>
</html>
(C) Æliens
04/09/2009
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