topical media & game development

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AudioClip


  AudioClip { 
      exposedField   SFString description      ""
      exposedField   SFBool   loop             FALSE
      exposedField   SFFloat  pitch            1.0        # (0,)
      exposedField   SFTime   startTime        0          # (-,)
      exposedField   SFTime   stopTime         0          # (-,)
      exposedField   MFString url              []
      eventOut       SFTime   duration_changed
      eventOut       SFBool   isActive
    }
  

[] readme course(s) preface I 1 2 II 3 4 III 5 6 7 IV 8 9 10 V 11 12 afterthought(s) appendix reference(s) example(s) resource(s) _

(C) Æliens 23/08/2009

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