topical media & game development
SphereSensor
SphereSensor {
exposedField SFBool autoOffset TRUE
exposedField SFBool enabled TRUE
exposedField SFRotation offset 0 1 0 0 # [-1,1],(-,)
eventOut SFBool isActive
eventOut SFRotation rotation_changed
eventOut SFVec3f trackPoint_changed
}

(C) Æliens
23/08/2009
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