topical media & game development
VisibilitySensor
VisibilitySensor {
exposedField SFVec3f center 0 0 0 # (-,)
exposedField SFBool enabled TRUE
exposedField SFVec3f size 0 0 0 # [0,)
eventOut SFTime enterTime
eventOut SFTime exitTime
eventOut SFBool isActive
}

(C) Æliens
23/08/2009
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