topical media & game development
title(s) -- for the remaining sections
ramaining section(s)
- convergence in second life -- utilitarian or hedonic
- semantic mashups -- combining services
- gluing it all together -- collada
- games for the people -- flash versus xna
- folksonomies -- tags, labels and descriptors
- expert recommendations -- no regret
- clients versus servers -- caching the catch
- the metaverse revisited -- or was it virtual reality
- ubiquitous design -- anywhere, anytime
- hybrid multimedia applications - a bit of everything
- gane design patterns -- the shoebox method revisited
- philosophy and beyond -- irreconcilable thoughts

phrase(s)
- to be aware what is there
- the rethorics of the material (Brancusi)
- Play Station Double Time
- art -- select material
- technology -- solving a problem
- scientist -- establish a theory
- creative impulse will set you free (ad)
- design should serve us, rather than demand that we conform

(C) Æliens
27/08/2009
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