topical media & game development
[]
readme
course(s)
preface
I
1
2
II
3
4
III
5
6
7
IV
8
9
10
V
11
12
afterthought(s)
appendix
reference(s)
example(s)
resource(s)
_
recommended reading
The Computer in the Visual Arts --
www.cs.brown.edu/people/ams/digiart
Creating Multimedia on the Web --
media2.bmrc.berkeley.edu/info/netshow-ccag/mm/MMMAIN.htm
Glossary --
media2.bmrc.berkeley.edu/info/NetShow-CCAG/glossary.htm
Hamlet on the Holodec --
www.mit.edu/~jhmurray/HOH.html
Modern Information Retrieval --
www.dcc.ufmg.br/irbook
About Complexity --
www.cs.mdx.ac.uk/harold/uitp.html
3D for Broadcast --
www.dv.com/magazine/2000/0500/christiansen0500.html
The future of VR and AR --
computer.org/cga/cg2001/pdf/g6014.pdf
Golden Rules for Web Developers (in dutch) --
www.lostboys.nl/foodforthought
interactive stories (reader) --
workshops.mediamatic.nl/vertel_reader.html
Understanding Virtual Reality --
www.mkp.com/books_catalog/catalog.asp?ISBN=1-55860-353-0
VR --
transcriptions.english.ucsb.edu/archive/topics/virtualities/issues.html
transcriptions --
transcriptions.english.ucsb.edu/archive/topics/virtualities/
computing --
java.sun.com/features/2003/01/lanier_qa1.html
information --
bookshop.informamedia.com/
[]
readme
course(s)
preface
I
1
2
II
3
4
III
5
6
7
IV
8
9
10
V
11
12
afterthought(s)
appendix
reference(s)
example(s)
resource(s)
_
(C)
Æliens
27/08/2009
You may not copy or print any of this material without explicit permission of the author or the publisher. In case of other copyright issues, contact the author.