True score files are usually a few orders of magnitude smaller, and
the audio signal can be synthesized at the client side at any
appropriate sample rate. Additionally, a high-level description of
music provides the browser with far more information when compared to
the raw samples. In previous work we proposed to transmit musical
scores (instead of the raw samples) across the Internet and to add
sound synthesis functionality to Web browsers, see
In this section, we describe an experimental framework that offers many of the ingredients for true networked music support including facilities for editing, displaying and playing musical scores as well as facilities for high-level exchange of musical material and real-time collaborative work involving music and sound. Our approach is based on traditional music notation and on MIDI for playing facilities. The framework builds upon the work done in the DejaVU project at the Software Engineering section of the Vrije Universiteit, which resulted in a suite of components for developing distributed Web-aware hypermedia applications.
To support display and editing of SGML scores on the Web, we developed the Amuse score editor as a plugin for our Web browser (see slide jamming-plugin). The editor has a graphical user interface and does not require any SGML knowledge from the user. Above is a fragment of an example score file, for which the associated style sheet with a CSS1-like syntax is shown below. Both documents can be edited by the graphical score editor plugin. Changes in the style sheet are dynamically reflected in the display of the score. A significant enlargement of the page-width parameter, for example, will allow for more measures on a single staff, and will result in a redraw of the complete score.
Playing on the Web
To engage in a jam session, the keyboard applet connects to the JamServer instead of the MIDI server. The JamServer acts as the central point of a jam session, keeping track of all clients engaged in the session.
To start a jam session, all jam clients connect to a single JamServer and send it their MIDI data. The JamServer is connected to one or more MIDI servers, as depicted in slide jam-server. By having the JamServer separate from the MIDI server itself, the latter is relieved from the burden of jam session management. Every connected MIDI device will receive all the MIDI data submitted by the jam clients. This data is relayed to these devices by the MIDI server(s), through the virtual MIDI data stream that is created when registering as a jam client.
In slide jam-server we see three jam clients connected to a single JamServer (on machine B). The MIDI server is running on the same machine as the JamServer. Both the clients on machine A and C have registered a MIDI-out device (a software sound synthesis MIDI program developed for Solaris) with the MIDI server on B. The user on A has additionally registered a MIDI-in device (the keyboard). Using the keyboard, the user on A can contribute to the jamming. The score editor on C is directly connected to the MIDI server and is not engaged in the jam session. The MIDI server will redirect MIDI requests from the score editor only to the MIDI device on C.
Architecture of the Web components
In slide jam-browser an overview is given of the basic Web-related components of the hush library. The browser provides the top-level user interface for all Web components, including a viewer, a scrollbar, navigation buttons (back, forward, home, reload) and an entry box to enter URLs. The netclient, web and MIMEviewer components form the conceptual base of our approach of connecting to the Web:
The MIMEviewer component provides an abstract interface to viewers for several MIME types. The web widget only knows about the (abstract) MIMEviewer class while the actual functionality is implemented in several concrete viewer classes, one per MIME type. Specific viewers for new MIME types can be plugged dynamically into the MIMEviewer object.
When the MIMEviewer gets the instruction to display a document of a certain MIME type, it changes its role and becomes a viewer for that particular MIME type. This dynamic role-switching idiom is discussed in more detail in chapter 2. As a result, the addition of new viewers can be done without changing the web widget.
The netclient component builds the bridge between the local web widget and the World Wide Web by providing an abstract and uniform interface to network (file) access and transport protocols. In the realization of the netclient components we have employed the dynamic role-switching idiom in the same way as in the implementation of the MIMEviewer components.
The web object creates a MIMEviewer object and tells which role it should play (e.g. SGML, Amuse or VRMLviewer). This role can be changed during the lifetime of a single MIMEviewer object by calling a method to change its role. A browser typically uses only one single MIMEviewer object that changes its role according to the type of data that should be displayed. The SGMLviewer is the default viewer, it displays generic SGML documents by using style sheets for each document type. By default, a style sheet for HTML is used. Since our generic SGMLviewer is better suited to textual documents and does not offer editing support, we developed a separate viewer/editor to process our Amuse/SGML score files.
Since the MIMEviewer provides no network functionality at all, it generates events whenever it needs to retrieve data pointed to by a URL. Such events are generated as a response to user interaction (e.g. clicking an anchor) or to fetch inline data during the parsing process. These events are typically handled by the web component which plays a central role in our approach because it combines the functionality of the MIMEviewer and the netclient components. Additionally, the web component adds a history and caching mechanism to the MIMEviewer. The web component's behavior is similar to the standard widgets of the hush framework, and can be conveniently used as a part of an application's GUI. Because the web widget has both a C++ class interface and a script interface, it is easy to create, or extend, applications with Web functionality.
(C) Æliens 04/09/2009
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