topical media & game development

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object-oriented programming

Further reading

Nowadays there are many books that may serve as a starting point for reading about OO. Dependent on your interest, you may look at  [Surviving], which treats issues of OO project management,  [Meyer97], which gives an extensive introduction to design by contract and programming in Eiffel, or  [Fowler97], which gives a succinct introduction to UML. Alternatively, you may take one of the introductory programming books for Java, from which you will almost certainly learn something about OO as well.


[] readme course(s) preface I 1 2 II 3 4 III 5 6 7 IV 8 9 10 V 11 12 afterthought(s) appendix reference(s) example(s) resource(s) _

(C) Æliens 04/09/2009

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