topical media & game development

talk show tell print

terminology.pdf

terminology

count


etiquette


kihon


basics


shorinji kempo


seiho


  1. seikei -- balancing the central meridians
  2. seimyaku -- balancing the peripheral meridians
  3. seikotsu -- correcting bone positions
  4. kappo -- resuscitation

goho


  1. tsuki waza -- strikes
  2. uchi waza -- hammers
  3. kiri waza -- cutting
  4. keri waza -- kicks
  5. kari waza -- reaping
  6. fumi waza -- stamps
  7. tai gi -- body techniques
  8. bogi -- defenses
  9. dokko den -- weapon techniques
  10. nyoi den -- short rod techniques
  11. kongo den -- stick and short staff techniques

juho


  1. gyaku waza -- joint reverses
  2. nage waza -- throws
  3. katame waza -- pins
  4. shime waza -- chokes
  5. tori waza -- arrests
  6. o-atsu waza -- pressure techniques
  7. nuki teho -- hand releases
  8. nuki miho -- escapes
  9. bakuho -- binding methods

attacks


orientation


actions


parts


material



[] readme course(s) preface I 1 2 II 3 4 III 5 6 7 IV 8 9 10 V 11 12 afterthought(s) appendix reference(s) example(s) resource(s) _

(C) Æliens 27/08/2009

You may not copy or print any of this material without explicit permission of the author or the publisher. In case of other copyright issues, contact the author.