topical media & game development
PDF
lost in science -- on the emergence of creative technology
A. Eliëns &
D. Vyas
VU University Amsterdam
resource(s)
abstract
In this paper we reflect on our experiences in ... to establish the relation between
the aesthetics of interaction and game play.
Keywords and phrases: interaction aesthetics
Introduction
References
- [Perspective] Alberti L.B. (1435),
- On painting and on sculpture,
Phaidon, edited by C. Grayson, 1972
- [Film] Arnheim R. (1957),
- Film as Art,
University of California Press
- [Order] Ashihara Y. 91986),
- The Hidden Order -- Tokyo through the Twentieth Century ,
Kodansha Int.
- [Reproduction] Benjamin W. (1936),
- The Work of Art in the Age of Mechanical Reproduction,
Online Archive -- http://www.marxists.org
- [House] Bodanis D. (1986),
- The Secret House -- The Extraordinary Science of an Ordinary Day,
Berkley Books, New York
- [Electric] Bodanis D. (2005),
- Electric Universe -- The Shocking True Story of Electricity,
Random House
- [Remediation] Bolter J.D and Grusin R. (2000),
- Remediation -- Understanding New Media,
MIT Press
- [Avantgarde] Burger P. (1981),
- Theorie der Avantgarde,
Edition Suhrkamp
- [Occident] Buruma I. and Margalit A. (2004),
- Occidentalism -- A Short History of Anti-Westernism,
Atlantic Books, London
- [Geometry] Elam K. (2001),
- Geometry of Design,
Princeton Architectural Press, New York
- [Creativity] Eliens A. (1979),
- Creativity: reflection and involvement,
Ninth Int Conf of Aesthetics, Dubrovnic, August 1979
- [Computational] Eliens A. (1988),
- Computational Art,
First Int Symposium on Electronic Art, Leonardo Supplementary Issue, Pergamon Press 1988, pp. 21-26
- [DLP] Eliens A. (1992),
- DLP -- A language for Distributed Logic Programming,
Wiley
- [OO] Eliens A. (2000),
- Principles of Object-Oriented Software Development,
Addison-Wesley Longman, 2nd edn.
- [Platform] Eliens A., Huang Z., and Visser C. (2002),
- A platform for Embodied Conversational Agents based on Distributed Logic Programming,
AAMAS Workshop -- Embodied conversational agents - let's specify and evaluate them!, Bologna 17/7/2002
- [Navigate] Eliens A., van Riel C., Wang Y. (2006),
- Navigating media-rich information spaces using concept graphs -- the abramovic dossier,
Proc. Int. Conf. on Information Sciences and Technologies (InSciT2006), Merida, Spain
- [OO] Eliens A. (2000),
- Principles of Object-Oriented Software Development,
Addison-Wesley Longman, 2nd edn.
- [VULife] Eliens A. and S.V. Bhikharie (2006),
- Game @ VU -- developing a masterclass for high-school students using the Half-life 2 SDK,
In: Proc. GAME'ON-NA'2006, Monterey, USA
- [Odyssee] Eliens A. (2006),
- Odyssee -- explorations in mixed reality theatre,
In Proc. GAME'ON-NA 2006, P. McDowell ed., Eurosis-ETI, pp. 62-64, Sept 19-21, Monterey, USA
- [Dossier] Eliens A., Wang Y. van Riel C. and Scholte T. (2007),
- 3D Digital Dossiers -- a new way of presenting cultural heritage on the Web,
In Proc. Web3D 2007, ACM SIGGRAPH, pp. 157-160
- [Serious] Eliens A. and Chang T. (2007),
- Let's be serious -- ICT is not a (simple) game,
In Proc. FUBUTEC 2007, April 2007, Delft
- [SecondLife] Eliens A. Feldberg F., Konijn E., Compter E. (2007a) ,
- VU @ Second Life -- creating a (virtual) community of learners,
In Proc. EUROMEDIA 2007, Delft, Netherlands
- [Climate] Eliens A., van de Watering M., Huurdeman H.,
- Bhikharie S.V., Lemmers H., Vellinga P. (2007b), Clima Futura @ VU -- communicating (unconvenient) science,
In Proc. GAME-ON 07, Bologna, Italy
- [Mashups] Eliens A. Feldberg F., Konijn E., Compter E. (2007) ,
- Mashups in Second Life @ VU,
In Proc. GAME-ON 07, Nov 20-22, University of Bologna, Marco Roccetti (ed.), pp. 130-134
- [Decision] Eliens A. and Wang Y. (2007),
- Expert advice and regret for serial recommenders,
In Proc. EUROMEDIA 2007, L. Rothkrantz and Ch. van der Mast (eds), Eurosis, pp. 111-118
- [XIMPEL] Eliens A., Huurdeman H., van de Watering M.,
- Bhikharie S.V. (2008), XIMPEL Interactive Video -- between narrative(s) and game play,
In Proc. GAME-ON 2008, Valencia, Spain
- [Replay] Eliens A. and Ruttkay Z. (2008),
- Record, Replay & Reflect -- a framework for understanding (serious) game play,
In Proc. Euromedia 09, Brugge, Belgium
- [Typography] Gill E. (1988),
- An Essay on Typography,
David Godine Publisher
- [VirtualArt] Grau O. (2003),
- Virtual Art -- From Illusion to Immersion,
MIT Press
- [Interaction] Graves-Petersen M., Iversen O.S., Gall Krogh P.,
- Ludvigsen M. (2004), Aesthetic Interaction -- A Pragmatist's Aesthetics of Interactive Systems,
Proc. DIS2004, Cambridge Mass. USA, pp. 269-276
- [Presence] Hallnäss L. and Redström J. (2002),
- From Use to Presence: On the Expressions and Aesthetics of Everyday Computational Things,
ACM Trans. on Computer-Human Interactions, Vol. 9, No 2, pp. 106-124
- [Pleasure] Hazlitt W. (1826),
- On The Pleasure of Hating,
Penguin
- [Engineering] Jewis E.E. (2004),
- Masterworks of Technology -- The Story of Creative Engineering, Architecture and Design,
Prometheus Books
- [HalfReal] Juul J. (2005),
- Half Real -- Video Games between Real Rules and Fictional Worlds,
MIT Press
- [Singing] Kagen S. (1950),
- On Studying Singing,
Dover Publications, New York
- [Kritik] Kant E. (1781),
- Kritik der reinen Vernunft,
Felix Meiner Verlag, ed. 1976
- [Semiotics] Kress G. and van Leeuwen T. (1996),
- Reading Images: The Grammar of Visual Design,
Routledge
- [Running] Marukami H. (2008),
- What I Talk About When I Talk About Running,
Alfred A. Kampf, New York
- [Design] Munari B. (1966),
- Design as Art,
Penguin
- [Imagination] Sartre J.P. (1936),
- L'imagination,
Presse Universitaire de France, ed. 8, 1971
- [PanoramaWeb] Si Yin and Eliens A. (2007),
- PANORAMA -- A Rich VRML Application Platform For Online Gaming,
Workshop Web 3D Games, Web3D Symposium 07, Perugia Italy, April 15-18
- [Modernism] Thackara J. (ed.) (1988),
- Design after Modernism -- Beyond the Object,
Thames and Hudson
- [Panorama] Vyas D., van de Watering M., Eliens A.,
- van der Veer G. (2007), Engineering Social Awareness in Work Environments,
Proc. HCI International 2007, 22-27 July, Beijing, China
- [Social] Vyas D. van de Watering M., Eliens A.,
- van der Veer G. (2007b), Being Social @ Work: Designing for Playfully Mediated Social Awareness in Work,
Proc. HOIT 2007, Chennai, India in August 2007

(C) Æliens
27/08/2009
You may not copy or print any of this material without explicit permission of the author or the publisher.
In case of other copyright issues, contact the author.