topical media & game development
perspectives
The topics treated in this part can be looked at from multiple
perspectives.
When you write a paper about any of these topics,
as suggested in
projects paragraph,
you should be aware of from which perspective you tackle
your subject.
In summary, we can in a non-exhaustive way,
distinguish between the following perspectives:
perspectives -- digital convergence
- historical -- media development timeline
- sociological -- communication relations
- psychological -- experience limits
- aesthetical -- dynamics of creation
- technical -- divergence & competition
- philosophical -- re-mediation
- commercial -- what is the economic model?

As an example, the psychological perspective deals
with an interesting issue, namely how much information
can we digest and what are the limits to our perceptual
system that determines whether the experience offered
by a virtual reality interface is really effective.
(C) Æliens
04/09/2009
You may not copy or print any of this material without explicit permission of the author or the publisher.
In case of other copyright issues, contact the author.