topical media & game development
professional-program-08-SpreadsheetCellThis-unambiguous-SpreadsheetCell.c
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professional-program-08-SpreadsheetCellThis-unambiguous-SpreadsheetCell.c
include <SpreadsheetCell.h>
include <iostream>
include <sstream>
using namespace std;
void printCell(SpreadsheetCell* inCellp)
{
cout << inCellp->getString() << endl;
}
void SpreadsheetCell::setValue(double mValue)
{
this->mValue = mValue; // Ambiguous!
mString = doubleToString(mValue);
printCell(this);
}
double SpreadsheetCell::getValue()
{
return (mValue);
}
void SpreadsheetCell::setString(string inString)
{
mString = inString;
mValue = stringToDouble(mString);
}
string SpreadsheetCell::getString()
{
return (mString);
}
string SpreadsheetCell::doubleToString(double inValue)
{
ostringstream ostr;
ostr << inValue;
return (ostr.str());
}
double SpreadsheetCell::stringToDouble(string inString)
{
double temp;
istringstream istr(inString);
istr >> temp;
if (istr.fail() || !istr.eof()) {
return (0);
}
return (temp);
}
(C) Æliens
20/2/2008
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