topical media & game development

talk show tell print

example(s) -- multimedia in africa

End of 2006, we were asked to participate in a joint project with ethiopian universities to develop a multimedia curriculum for these universities. In developing such a curriculum we should stick to the principles outlined below:

synopsis course(s)


... the curriculum should emphasise basic principles, and to the extent possible employ open standards and open source. Practical assignments must be centered on local culture, and stimulate the young talent to explore innovative applications for cultural heritage, serious games and artistic expression.

where, what & why


environment


assumptions


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These statements express thye situation beforehand. At the time of writing the project has not been started, due to a delay caused by one of the candidate tutors from the ethiopian dropping out.

(C) Æliens 04/09/2009

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