topical media & game development
projects & further reading
As a project, you may think of implementing for
example JPEG compression, following [Fundamentals],
or a SMIL-based application for cultural heritage.
You may further explore the technical issues
on authoring DV material, using any of the
Adobe,
mentioned in appendix E.
or compare
For further reading I advice you to take a look
at the respective specifications of MPEG-4
and SMIL,
and compare the functionality of MPEG-4 and SMIL-based presentation
environments.
An invaluable book dealing with the many technical
aspects of compression and standards in [Fundamentals].

(C) Æliens
04/09/2009
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