media @ VU
proto-matrix-sharedobject.vr
proto-matrix-sharedobject.vr
(wrl
)
[ flux /
bitmanagement /
cortona /
octaga
]
PROTO SharedObject
[
exposedField SFBool isPilot TRUE
exposedField SFString name ""
exposedField MFNode children []
exposedField SFVec3f position 0 0 0
exposedField SFRotation orientation 0 0 1 0
eventIn SFBool set_isVisible
eventOut SFBool isVisible_changed
exposedField MFString url []
exposedField SFBool isAvatar FALSE
exposedField MFNode states []
]
{
Transform {
translation IS position
rotation IS orientation
children [
DEF Visible Switch {
whichChoice 0
choice [
Transform {
rotation 0 1 0 3.141592 # to compensate for Camera direction
children IS children
}
]
}
Group {
children IS states
}
DEF Control Script {
eventIn SFBool set_isVisible IS set_isVisible
eventOut SFBool isVisible_changed IS isVisible_changed
eventOut SFInt32 choice
mustEvaluate TRUE
url "javascript:
function set_isVisible( value ){
isVisible_changed = value;
if( value == true ){
choice = 0;
} else {
choice = -1;
}
}"
}
]
}
ROUTE Control.choice TO Visible.set_whichChoice
}
(C) A. Eliëns
21/5/2007
You may not copy or print any of this material without explicit permission of the author or the publisher.
In case of other copyright issues, contact the author.