topical media & game development
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readme
course(s)
preface
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afterthought(s)
appendix
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questions
11.
game technology for serious applications
(*)
What are the elementary steps in game development? Discuss the role technology plays in determining the game development project trajectory.
concepts
What phases can you distinguish in the actual development of a game?
Give arguments pro and con the use of a game engine.
Discuss the notion of immersion, and explain why immersion does not necessarily imply illusion.
technology
Characterize the built-in functionality that comes with a game engine.
Give a characterization of the tools that come with the Source Half Life 2 SDK.
Give a brief description of the history of immersive environments and application.
Discuss, on a suitable level of abstraction, the immersive features of
games
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[]
readme
course(s)
preface
I
1
2
II
3
4
III
5
6
7
IV
8
9
10
V
11
12
afterthought(s)
appendix
reference(s)
example(s)
resource(s)
_
(C)
Æliens
04/09/2009
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