topical media & game development
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readme
course(s)
preface
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III
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IV
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afterthought(s)
appendix
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questions
12.
towards an aesthetics for interaction
(*)
Discuss the factors affect interactive game playing, and indicate how they may contribute to the success of a game.
concepts
Describe the model underlying game playing.
Discuss how narrative(s) affect interaction in game playing.
Characterize the notion of meaning from a semiotics point of view. Explain why meaning is dependent on cultural context.
technology
How would you characterize the role of interaction in game playing?
Give at least two construction rules for cinematographic narrative, and explain their use by an example.
What is the difference between a signifier and a signified?
Explain the role signifiers play in the aesthetic appreciation of an application.
[]
readme
course(s)
preface
I
1
2
II
3
4
III
5
6
7
IV
8
9
10
V
11
12
afterthought(s)
appendix
reference(s)
example(s)
resource(s)
_
(C)
Æliens
04/09/2009
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