topical media & game development

talk show tell print

Visualization

Ben Schneidermann

Designing the user interface -- strategies for effective human-computer interaction
3rd edn. Addison-Wesley, July 1997

visualization


Grasping the whole is a gigantic theme, intellectual history's most important.

Ant vision is humanity's usual fate; but seeing the whole is every thinking person's aspiration.

David Gelernter, Mirror Worlds 1992


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data types


tasks



[] readme course(s) preface I 1 2 II 3 4 III 5 6 7 IV 8 9 10 V 11 12 afterthought(s) appendix reference(s) example(s) resource(s) _

(C) Æliens 04/09/2009

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