topical media & game development
research directions -- multimedia repositories
What would be the proper format to store multimedia
information?
In other words, what is the shape multimedia repositories
should take?
Some of the issues involved are discussed in chapter
[6], which deals with
information system architectures.
With respect to image repositories, we may rephrase the question into
what support must an image repository provide, minimally,
to allow for efficient access and search?.
In
[MMDBMS], we find the following answer:
image repository
- storage -- unsegmented images
- description -- limited set of features
- index -- feature-based index
- retrieval -- distance between feature vectors

And, indeed, this seems to be what most image
databases provide.
Note that the actual encoding is not of importance.
The same type of information can be encoded using
either XML, relational tables or object databases.
What is of importance is the functionality that is
offered to the user, in terms of storage and retrieval
as well as presentation facilities.
What is the relation between presentation facilities
and the functionality of multimedia repositories?
Consider the following mission statement,
which is taken from my research and projects page.
mission
Our goal is to study aspects of the deployment and architecture of virtual environments as an interface to (intelligent) multimedia information systems ...

Obviously, the underlying multimedia repository
must provide adequate retrieval facilities
and must also be able to deliver the desired objects
in a format suitable for the representation and
possibly incorporation in such an environment.
Actually, at this stage, I have only some vague ideas
about how to make this vision come through.
Look, however, at chapter [7]
and appendix [platform]
for some initial ideas.
(C) Æliens
04/09/2009
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